Unreal Music (UMX) Ripper 2.0 by Tom Grandgent
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Intro/Notes
-----------

This program will extract music files from Unreal's UMX files.  It 
current supports the following module formats:

MOD (4, 6, and 8 channel)
S3M - ScreamTracker
XM  - FastTracker II
IT  - Impulse Tracker

With version 2.0, UMXRip has been made more generic.  It supports 
more module formats and it no longer relies on the UMX headers, so 
it is much more future-proof.  I can almost guarantee that it will 
work with Unreal Tournament.

Usage
-----

Copy the umxrip.exe file to your \unreal\music directory (or a 
directory in your path, like your Windows directory) and run it
with the filespec of the UMX files you want to extract from.  For
example:

umxrip *.umx

If you need more detailed instructions, do this:

Open a DOS window, and type the following commands followed by enter
on each line:

c:                 (or whatever drive Unreal is installed on)
cd \Unreal\music   (substitute the proper Unreal directory if needed)
copy e:\temp\umxrip.exe   (substitute wherever you put umxrip.exe)
umxrip *.umx

And now you should have a bunch of new module files.  Enjoy!

Players
-------

WinAmp will play all of the music included with the retail version of
Unreal.  However, there are higher quality players out there.  In 
my opinion, the absolute best module player for Windows is the 
ModPlug Player.  It is NOT a plugin - it is a standalone program 
with many features, including writing to WAVs.  You can get it from:

http://www.castlex.com/modplug/player.shtml

If that doesn't work, try the more generic address and find it:

http://www.castlex.com/modplug/

A good DOS player is Cubic Player.  It also has the capability to
record music to WAV files.  It can be found at:

http://www.geocities.com/SiliconValley/Vista/4107/e_index.html

Contact
-------

You can email me at tgrand@canvaslink.com if you have any questions,
comments, complaints, etc.  Questions about the source code are 
welcome.  You can see my other projects at:

http://www.canvaslink.com/tom/programming.htm