Patch Name: PHSS_26648 Patch Description: s700_800 10.20 OpenGL 1.1 Dev (PA2.0 only) Creation Date: 03/07/15 Post Date: 03/07/21 Hardware Platforms - OS Releases: s700: 10.20 s800: 10.20 Products: OpenGLDevKit B.10.20 OpenGL 1.0 Developers Environment Filesets: OpenGLDevKit.OPENGL-CONTRIB,B.10.20.01 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.02 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.03 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.04 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.05 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.06 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.07 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.08 OpenGLDevKit.OPENGL-CONTRIB,B.10.20.09 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.01 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.02 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.03 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.04 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.05 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.06 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.07 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.08 OpenGLDevKit.OPENGL-EXAMPLE,B.10.20.09 OpenGLDevKit.OPENGL-PRG,B.10.20.01 OpenGLDevKit.OPENGL-PRG,B.10.20.02 OpenGLDevKit.OPENGL-PRG,B.10.20.03 OpenGLDevKit.OPENGL-PRG,B.10.20.04 OpenGLDevKit.OPENGL-PRG,B.10.20.05 OpenGLDevKit.OPENGL-PRG,B.10.20.06 OpenGLDevKit.OPENGL-PRG,B.10.20.07 OpenGLDevKit.OPENGL-PRG,B.10.20.08 OpenGLDevKit.OPENGL-PRG,B.10.20.09 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.01 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.02 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.03 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.04 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.05 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.06 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.07 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.08 OpenGLDevKit.OPENGL-WEBDOC,B.10.20.09 Automatic Reboot?: No Status: General Release Critical: No Path Name: /hp-ux_patches/s700_800/10.X/PHSS_26648 Symptoms: PHSS_26648: - repackaged to correctly set up the patch dependencies with the associated 3D graphics patches for Starbase, PEX, Phigs, and OpenGL for the June 2003 patch. PHSS_26591: - See defect description. PHSS_25301: - See defect description. PHSS_25274: - See defect description. PHSS_24329: - See defect description. PHSS_23554: - See defect description. PHSS_23534: - See defect description. PHSS_22602: - See defect description. PHSS_21970: - See defect description. PHSS_21798: - See defect description. PHSS_21460: - See defect description. PHSS_21450: - See defect description. PHSS_20307: - See defect description. PHSS_20285: - See defect description. PHSS_19277: - See defect description. PHSS_19264: - This patch enables new functionality that is part of the 10.20 ACE (Additional Core Enhancements) Workstation bundle, which adds new drivers to support HP VISUALIZE-fxe graphics on HP-UX 10.20. PHSS_17182: - See defect description. PHSS_17167: - See defect description. PHSS_17141: - See defect description. PHSS_15849: - See defect description. PHSS_15838: - See defect description. PHSS_14945: - See defect description. PHSS_14933: - See defect description. PHSS_14931: - See defect description. PHSS_13909: - See defect description. PHSS_13525: - See defect description. PHSS_12473: - See defect description. PHSS_11404: - See defect description. Defect Description: PHSS_26648: - repackaged to correctly set up the patch dependencies with the associated 3D graphics patches for Starbase, PEX, Phigs, and OpenGL for the June 2003 patch. PHSS_26591: - repackaged to correctly set up the patch dependencies with the associated 3D graphics patches for Starbase, PEX, Phigs, and OpenGL for the Sept 2002 patch. PHSS_25301: Resolution: - IEEE Floating Point Exception (Divide by zero) in some OpenGL programs - Performance and quality enhancement for glDrawPixels path on fxe. - GLUQuadrics error callback function was not being properly initialized. Would crash if the GLUQuadrics object ran into an error and a callback was not defined by the user. PHSS_25274: Resolution: - repackaged to correctly set up the patch dependencies with the associated 3D graphics patches for Starbase, PEX, Phigs, and OpenGL for the March 2002 patch. PHSS_24329: Resolution: - Performance enhanced for glDrawPixels with a non-unit pixel zoom PHSS_23554: Resolution: ----------------------------------------------------- (Processor-specific performance enhancement) The code in this patch was compiled for PA-RISC version 2.0 (PA8x00, 64-bit capable) processors, in order to improve performance on those systems. It will also execute on Itanium Processor Family systems with HP's Object Code Translation technology. This code will not execute on systems with PA7x00 and earlier versions of PA-RISC processors. (You can determine the PA-RISC architecture version by running SAM, and selecting Performance Monitors, then System Properties. The architecture version appears on the line labeled "CPU Version".) If you need a version of this patch for PA1.x systems, contact your HP Country Response Center to discuss your situation. ----------------------------------------------------- PHSS_23534: Resolution: - all components are built with the PA 2.0 option - When using non-HP compilers it is necessary to compile source code with HPOGL_SUPPRESS_FAST_API defined. eg: gcc -DHPOGL_SUPPRESS_FAST_API -c foo.c - Missing sqrt() call in normalize_quat() of OpenGL demo source (trackball.c) added. PHSS_22602: Resolution: - Fixes a clipping problem observed with a GLUT application which creates multiple subwindows. This problem only occurs when Full Scene AA is enabled. - The GL_FEEDBACK and GL_SELECT render modes were not working with glDrawArrays. All primitives would get passed directly to the hardware rather. - If a window is partially offscreen, glCopyPixels may clip the region to be copied incorrectly and send the results to the wrong location. - If a sufficiently small portion of a window is being cleared, pixels outside of the window may get altered. - If the draw buffer is set to GL_FRONT_AND_BACK and the clear color has identical components, vertical stripes may appear in the window. - When the draw buffer is set to GL_FRONT_AND_BACK, glCopyPixels, glDrawPixels and glBitmap may not render to both buffers. - Copying pixels from front to back or back to front may fail. - ReadPixels performance for RGB and RGBA using unsigned byte will increase 3X to 4X. - The environment variables HP_DISABLE_FAST_BUFFER_SWAP (Starbase, Phigs and PEX) and HPOGL_DSM_DISABLE_FAST_BUFFER_SWAP (OGL) used to turn off double buffer tearing have been fixed to perform as expected. - Improved performance of display list based applications enabled by default for Visualize Centers and Visualize Workgroups. This was previously done using the environment variable HPOGL_ENABLE_VF_LIMIT. PHSS_21970: Resolution: - Performance improvements for Visualize Center and scalable visualization - JAGad34735 VMD crash running autosea2 application - JAGad35512 performance enhanced for accumulation in offscreen or SLS situations - Many defect fixes for corner cases when Scene AA is enabled - JAGad35161 Fix corner case when color mask is not set to all channels enabled. - JAGad31320 Clear performance increased when scissors are enabled - JAGad34978 Fixed problem with scissor in stereo visuals. - JAGad34387 Fixed window clipping problem in glCopyPixels path - JAGad34418 Fixed possible problem with Z test in OpenGL pixel path - JAGad30837 New caching algorithm for clip plane fills potentially gives PHIGS applications a large performance boost when using multiple windows or view shields - JAGad31037 SDRC app hangs in software path due to improper triggering - JAGad34039 Conformance divzero test draws outside window - JAGad43001 Polygon offset wrong on FXE - Set HPOGL_ENABLE_VF_LIMIT for improved performance of display list based applications on Vis Center and Vis Workgroup. CAUTION: Setting this variable may result in slightly different pixel rendering. PHSS_21798: Resolution: - Scene AA support on SLS o both SLS and SLSd - Display list tri-strip code performance improvement - DrawArray performance improvments - Scene AA fixes o disable on fx2/4/6, works on fx10 only - Tuned wideline performance - quad-mesh fix - Tuned large texture performance - Support for multiple stereo windows PHSS_21460: Resolution: - Window moves can leave background holes or window droppings on FX-family devices. - 3d rendering window can have incorrect rendering or portions of older frames PHSS_21450: Resolution: - point size is not correct after pixel zoom operation - Improved performance for glDrawPixels on VISUALIZE-fx5/fx10. - Improved performance when using clip plane on VISUALIZE-fx5/fx10. - Factor of two performance improvement for clears when scissor region is the same size as the window on VISUALIZE-fx5/fx10. - Fix incorrect clearing of a scissor region that lies completely offscreen on VISUALIZE-fxe. - Fix display of a child window contents on VISUALIZE-fx5/fx10 when both parent and child windows have OpenGL contexts. - Fix clipping and segmentation fault with glCopyPixels when using SLS and windows larger than one physical display on VISUALIZE-fx5/fx10. PHSS_20307: Resolution: - JAGac86564 The VISUALIZE-fxe differed from the VISUALIZE-fx2/4/6 in the way front/back distinguish was handled for lit polygons. The VISUALIZE-fxe driver was modified to be consistent with the other devices. - JAGac29370 On the VISUALIZE-fx2/4/6 stippled lines patterns were no always kept in sync across multiple lines. This fix correctted this. - Performance improvement: In certain situations the VISUALIZE-fx2/4/6 internal polygon vertex state was cleared and recomputed when it was not necessary. An optimization was added to clear this state only when necessary. This results in a performance improvement for some applications. - support for VISUALIZE-fx5/fx10 PHSS_20285: Resolution: - JAGac29370 - Unigraphics line stipple fix JAGab83941 - in some cases of geometry accelerator to general path switch vertex array rendering entry points stay geometry accelerator path divzero conformance test - quad strip decompose corner case bug on VISUALIZE-FXE visibility test - broken for protocol and SLS path, now fixed with increased performance (also improves performance of most queries for protocol and SLS path) PHSS_19277: Resolution: - remote display of SLS/d output (no local display on application system). - 3DSLS performance improvememts . vertex cbffer cache tuning . additional DAS data formats optimized . increased reliability of network communication for SLS/d . combining of multiple drawArrays to single drawArraySet . improved cursor responsiveness . greatly improved new/end/genList processing - 3DSLS defect repairs . pixel ops beyond 2048 fixed . pixel ops beyond 2048 with zoom fixed - General defect repairs . texture map loading on multi-processor system slow . texture map loading can hang (CDRS) . general path computes incorrect clip coordinates . change of texture state in disp list causes invalid mip levels . minor memory leak resolved PHSS_19264: Resolution: - New functionality to support HP VISUALIZE-fxe graphics on HP-UX 10.20. PHSS_17182: Resolution: - repackaged to correctly set up the patch dependencies with the associated 3D graphics patches for Starbase, PEX, Phigs, and OpenGL for the September 1999 patch. PHSS_17167: Resolution: - This version of OpenGL adds 3DSLS/d (VisualizeCenter) support. PHSS_17141: - Deleting display lists with textures could corrupt memory and infinite loop. - Some texture map operations and pixel zoom could corrupt the point width value. - glReadPixels could return incorrect values if read regions are partially offscreen. - Changing a single mipmap level in an existing pyramid could destroy the entire pyramid. - Performance tune for flat shaded primitives. - Incorrect fog color values for primitives outside the range {GL_FOG_START,GL_FOG_END}. - glCopyPixels is a no-op if texture mapping enabled. - In the latest release of OpenGL developers kit the OpenGL debugger, ogldebug, is replaced with ZAPdb (found in /opt/graphics/OpenGL/ZAPdb). The ogldebug debugger is replaced with a script to notify the user of this change. PHSS_15849: - Number of open contexts per process limited by file descriptors per process. - glDrawPixels produces trapezoidal, instead of rectangular, output. - Fog may be clamped incorrectly in software path - 16bit X fonts not supported by the glXUseXFont interface - Color scaling in 444 RGBA visuals does not conform to OpenGL spec - User modal state change calls not processed under some conditions - Support for 1.0 polygon offset extension is advertised, but really doesn't work - Performance enhancement. Customers using 3D texture maps in Display List will now take advantage of the same Display List Optimization for 2D and 1D texture maps. To turn this feature off define the Environment variable HPOGL_DISABLE_3D_TEXTURE_DL_OPT. PHSS_15838: - Display list performance enhancement. Small, adjacent geometric primitives will execute faster when put in a display list. - Dramatically improved "glDrawPixels" performance in certain cases. - Multiple heads with texture mapping accelerators are now supported on a single workstation. - Defect Fixes - Texture objects & textures in display lists fixed to properly share between shared contexts. - GLX protocol updated to support all new extensions. - Minor PolygonOffset conformance issue resolved. - Minor RescaleNormals lighting anomaly fixed. - This release introduces the ability to use the glPolygonOffset feature in both the OpenGL conformant mode, and a slightly faster non-conformant mode. By default, glPolygonOffset is OpenGL spec-compliant. By setting the HPOGL_DSM_ENABLE_FAST_POLYGON_OFFSET environment variable, a performance increase of up to 10% can be obtained. However, setting this variable may cause depth values for line and point primitives to be calculated incorrectly. PHSS_14945: - repackaged to correctly set up the patch dependencies with the associated 3D graphics patches for Starbase, PEX, Phigs, and OpenGL for the June 1998 patch. PHSS_14933: - This patch is primarily targetted at defect fixes - Defect Fixes fix normal transformation in glPopMatrix fix FX series hang during filled primitive drawing by glPolygonMode and glShadeModel fix glXUseXFont error fix memory leak allow display of OpenGL clients to Envizex X Terminals PHSS_14931: - Spot patch not for general release PHSS_13909: - This patch is primarily targetted at both defect fixes and some performance improvements. - Performance Improvements greatly improved display list memory management performance improve validation by inlining sqrt calls improve glDrawPixel performance with ColorIndex format - Defect Fixes fix blend artifacts when software texture mapping fix texture coordinate generation and default values fix sync problem on multiple double buffering processes allow negative fog start/end values PHSS_13525: - This patch is primarily targetted at texture mapping bug and performance fixes with some number of general performance improvements included. Performance Improvements - texture map improvements, hardware support - ReadPixel improvement for certain pack modes and alignments - DrawArraySetHP improvement - buffer swap improvement (allow apps to not wait for retrace) set HPOGL_DSM_ENABLE_FAST_BUFFER_SWAP to enable - cache prefetch in immediate mode set HPOGL_DISABLE_PREFETCH to disable - stippled line validation improvement Defect Fixes - texture map fixes - prelit texture in protocol mode fixed - resize accum buffer corner case fixed PHSS_12473: - new rescale normal extension - new DrawArraySetHP extension - defect fixes: for some fonts the blank character is improperly rendered glReadPixel can sometimes return bad data fixed hang when using display lists with lots of glMaterial calls in select mode lines sometimes return false hits fixed interaction between glxUseFont and X load font GLU has bad version string fix return of gl errors when using protocol mode - new gl.h with definitions for : rescale normal draw array set - new and improved chess demo motif interface texture mapping support - NOTE: kernel patch PHKL_13260 should be installed to prevent system hangs. - NOTE: if using texture mapping hardware, this patch depends on PHSS_12470. PHSS_11404: - Fragments that lose the alpha test were nonetheless updating the depth and stencil buffers when using VMD/VGL or when texture mapping without TM hardware. - Fixes problem with lines of width < 0.5 not being rendered when using VMD/VGL or texture mapping with no TM hardware. - Fixes problems with writing stencil values in VMD/VGL or when texture mapping with no TM hardware. - Fixes glCopyPixels from incorrectly performing a copy when copying from one color buffer to the other. - Under some corner case timing situations when using indirect contexts with HP OpenGL Release 1.0, incorrect X or GLX error messages can be reported from the X Server. - If a memory allocation error occurs while processing glXUseXFont(), the PixelStore attribute values are not restored as they should be. - VMD/VGL and texture mapping w/o hw texture support could incorrectly clip filled primitives if glViewport mapped NDC to an area larger than the window size. This was causing incorrect rendering and core dumps. - For Release 1.0 of OpenGL, if an X Server is run in multi-screen mode with an HP_VISUALIZE_?X screen and a non HP_VISUALIZE_?X screen, the non HP_VISUALIZE-?X screen will not operate with HP OpenGL unless the HPOGL_FORCE_VGL environment is set in the client environment. - When using occlusion culling the test may indicate that the object was completely occluded when it actually wasn't. This is because we didn't wait for all the pixels to get written before looking at the HW status. - When running in indirect (protocol) mode, large OpenGL replies such as glReadPixels() may fail and generate improper Xlib errors. - Texture coordinates are not getting correctly reset to the default values of 0,0,0,1. - Autogen mipmap memory corruption fix. - If a customer closes one X Display connection that has been used for OpenGL, and then immediately opens and attempts to use another for OpenGL, their application may abort because an attempt is made to access global last context and drawable information that was freed during the close display operation and may have been re-used. - This will fix a small offset that when mipmap selection for filters NEAREST_MIPMAP_NEAREST and LINEAR_MIPMAP_NEAREST. - This will fix mipmap calculation coming very near horizontal or vertical lines. - This will fix texture mapping running over the edge when linear interpolated and using clamp to edge. SR: 8606165441 8606166225 8606166191 8606166007 8606165097 8606164990 8606160610 8606160188 8606160187 8606160079 8606159859 8606165870 8606165750 8606163309 8606162004 8606165686 8606165091 8606165122 8606161521 8606161721 8606164740 8606173744 8606173091 8606175262 8606173750 8606141330 8606173705 8606173654 8606173656 8606173653 8606176028 8606174267 8606158973 8606178682 8606223483 Patch Files: /opt/graphics/OpenGL/contrib/glut_samples/Makefile /opt/graphics/OpenGL/contrib/glut_samples/README /opt/graphics/OpenGL/contrib/glut_samples/aaindex.c /opt/graphics/OpenGL/contrib/glut_samples/aapoly.c /opt/graphics/OpenGL/contrib/glut_samples/aargb.c /opt/graphics/OpenGL/contrib/glut_samples/accanti.c /opt/graphics/OpenGL/contrib/glut_samples/accpersp.c /opt/graphics/OpenGL/contrib/glut_samples/alpha.c /opt/graphics/OpenGL/contrib/glut_samples/alpha3D.c /opt/graphics/OpenGL/contrib/glut_samples/bezcurve.c /opt/graphics/OpenGL/contrib/glut_samples/bezmesh.c /opt/graphics/OpenGL/contrib/glut_samples/bezsurf.c /opt/graphics/OpenGL/contrib/glut_samples/checker.c /opt/graphics/OpenGL/contrib/glut_samples/clip.c /opt/graphics/OpenGL/contrib/glut_samples/colormat.c /opt/graphics/OpenGL/contrib/glut_samples/cube.c /opt/graphics/OpenGL/contrib/glut_samples/dof.c /opt/graphics/OpenGL/contrib/glut_samples/double.c /opt/graphics/OpenGL/contrib/glut_samples/drawf.c /opt/graphics/OpenGL/contrib/glut_samples/feedback.c /opt/graphics/OpenGL/contrib/glut_samples/fog.c /opt/graphics/OpenGL/contrib/glut_samples/fogindex.c /opt/graphics/OpenGL/contrib/glut_samples/font.c /opt/graphics/OpenGL/contrib/glut_samples/hello.c /opt/graphics/OpenGL/contrib/glut_samples/image.c /opt/graphics/OpenGL/contrib/glut_samples/jitter.h /opt/graphics/OpenGL/contrib/glut_samples/light.c /opt/graphics/OpenGL/contrib/glut_samples/lines.c /opt/graphics/OpenGL/contrib/glut_samples/list.c /opt/graphics/OpenGL/contrib/glut_samples/material.c /opt/graphics/OpenGL/contrib/glut_samples/mipmap.c /opt/graphics/OpenGL/contrib/glut_samples/model.c /opt/graphics/OpenGL/contrib/glut_samples/movelight.c /opt/graphics/OpenGL/contrib/glut_samples/pickdepth.c /opt/graphics/OpenGL/contrib/glut_samples/picksquare.c /opt/graphics/OpenGL/contrib/glut_samples/planet.c /opt/graphics/OpenGL/contrib/glut_samples/polyoff.c /opt/graphics/OpenGL/contrib/glut_samples/polys.c /opt/graphics/OpenGL/contrib/glut_samples/quadric.c /opt/graphics/OpenGL/contrib/glut_samples/robot.c /opt/graphics/OpenGL/contrib/glut_samples/scene.c /opt/graphics/OpenGL/contrib/glut_samples/select.c /opt/graphics/OpenGL/contrib/glut_samples/smooth.c /opt/graphics/OpenGL/contrib/glut_samples/stencil.c /opt/graphics/OpenGL/contrib/glut_samples/stroke.c /opt/graphics/OpenGL/contrib/glut_samples/surface.c /opt/graphics/OpenGL/contrib/glut_samples/teapots.c /opt/graphics/OpenGL/contrib/glut_samples/tess.c /opt/graphics/OpenGL/contrib/glut_samples/tesswind.c /opt/graphics/OpenGL/contrib/glut_samples/texbind.c /opt/graphics/OpenGL/contrib/glut_samples/texgen.c /opt/graphics/OpenGL/contrib/glut_samples/texprox.c /opt/graphics/OpenGL/contrib/glut_samples/texsub.c /opt/graphics/OpenGL/contrib/glut_samples/texturesurf.c /opt/graphics/OpenGL/contrib/glut_samples/torus.c /opt/graphics/OpenGL/contrib/glut_samples/trim.c /opt/graphics/OpenGL/contrib/glut_samples/unproject.c /opt/graphics/OpenGL/contrib/glut_samples/varray.c /opt/graphics/OpenGL/contrib/glut_samples/wrap.c /opt/graphics/OpenGL/contrib/glw_samples/Makefile /opt/graphics/OpenGL/contrib/glw_samples/double.c /opt/graphics/OpenGL/contrib/glw_samples/simple.c /opt/graphics/OpenGL/contrib/libglut/GL/glut.h /opt/graphics/OpenGL/contrib/libglut/MonoRoman.stroke /opt/graphics/OpenGL/contrib/libglut/README /opt/graphics/OpenGL/contrib/libglut/Roman.stroke /opt/graphics/OpenGL/contrib/libglut/libglut.a /opt/graphics/OpenGL/contrib/libwidget/GLwDAUtil.c /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.c /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.h /opt/graphics/OpenGL/contrib/libwidget/GLwDrawAP.h /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.c /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.h /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawAP.h /opt/graphics/OpenGL/contrib/libwidget/Makefile /opt/graphics/OpenGL/contrib/libwidget/README /opt/graphics/OpenGL/contrib/libwidget/libGLw.a /opt/graphics/OpenGL/contrib/visual/COPYRIGHT /opt/graphics/OpenGL/contrib/visual/LOCALIZE /opt/graphics/OpenGL/contrib/visual/Makefile.sgi /opt/graphics/OpenGL/contrib/visual/Makefile /opt/graphics/OpenGL/contrib/visual/README /opt/graphics/OpenGL/contrib/visual/fields.h /opt/graphics/OpenGL/contrib/visual/fields.uil /opt/graphics/OpenGL/contrib/visual/help.uil /opt/graphics/OpenGL/contrib/visual/linklist.C /opt/graphics/OpenGL/contrib/visual/visual.C /opt/graphics/OpenGL/contrib/visual/visual.h /opt/graphics/OpenGL/contrib/visual/visual.uid /opt/graphics/OpenGL/contrib/visual/visual.uil /opt/graphics/OpenGL/contrib/visual/visual /opt/graphics/OpenGL/contrib/visual/window.C /opt/graphics/OpenGL/contrib/visual/visual.uid-32 /opt/graphics/OpenGL/contrib/xglinfo/Makefile /opt/graphics/OpenGL/contrib/xglinfo/global.h /opt/graphics/OpenGL/contrib/xglinfo/stringConversion.c /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.c /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.man /opt/graphics/OpenGL/contrib/xglinfo/xglinfo /opt/graphics/OpenGL/include/GL/GLwDrawA.h /opt/graphics/OpenGL/include/GL/GLwDrawAP.h /opt/graphics/OpenGL/include/GL/GLwMDrawA.h /opt/graphics/OpenGL/include/GL/GLwMDrawAP.h /opt/graphics/OpenGL/lib/libGLw.a /opt/graphics/OpenGL/demos/chess/Board.C /opt/graphics/OpenGL/demos/chess/Board.H /opt/graphics/OpenGL/demos/chess/Callbacks.C /opt/graphics/OpenGL/demos/chess/Callbacks.H /opt/graphics/OpenGL/demos/chess/GLwMDrawA.uih /opt/graphics/OpenGL/demos/chess/Makefile /opt/graphics/OpenGL/demos/chess/PolyMesh.C /opt/graphics/OpenGL/demos/chess/PolyMesh.H /opt/graphics/OpenGL/demos/chess/Utilities.C /opt/graphics/OpenGL/demos/chess/Utilities.H /opt/graphics/OpenGL/demos/chess/Window.C /opt/graphics/OpenGL/demos/chess/Window.H /opt/graphics/OpenGL/demos/chess/chess.uil /opt/graphics/OpenGL/demos/chess/libxboard.a /opt/graphics/OpenGL/demos/chess/main.C /opt/graphics/OpenGL/demos/chess/xboard.h /opt/graphics/OpenGL/demos/occlusion_cull/Makefile /opt/graphics/OpenGL/demos/occlusion_cull/ocComplex.c /opt/graphics/OpenGL/demos/occlusion_cull/ocDemo.h /opt/graphics/OpenGL/demos/occlusion_cull/ocSimple.c /opt/graphics/OpenGL/demos/occlusion_cull/trackball.c /opt/graphics/OpenGL/demos/occlusion_cull/trackball.h /opt/graphics/OpenGL/demos/stereo/Makefile /opt/graphics/OpenGL/demos/stereo/README /opt/graphics/OpenGL/demos/stereo/simple_stereo.c /opt/graphics/OpenGL/include/GL/gl.h /opt/graphics/OpenGL/include/GL/glHpInt.h /opt/graphics/OpenGL/include/GL/glu.h /opt/graphics/OpenGL/include/GL/glx.h /opt/graphics/OpenGL/include/GL/glxmd.h /opt/graphics/OpenGL/include/GL/glxproto.h /opt/graphics/OpenGL/include/GL/glxtokens.h /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/ NsubX2Prime.gif /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/ NsubXPrime.gif /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/ OneOverSqrt.gif /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/fdef1.gif /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/fdef2.gif /opt/graphics/OpenGL/doc/Web/ImpGuide/01_Overview.html /opt/graphics/OpenGL/doc/Web/ImpGuide/02_Install.html /opt/graphics/OpenGL/doc/Web/ImpGuide/03_RunProg.html /opt/graphics/OpenGL/doc/Web/ImpGuide/04_CompLink.html /opt/graphics/OpenGL/doc/Web/ImpGuide/05_WriteProg.html /opt/graphics/OpenGL/doc/Web/Reference/glBegin.html /opt/graphics/OpenGL/doc/Web/Reference/glDrawArraySetHP.html /opt/graphics/OpenGL/doc/Web/Reference/glDrawArrays.html /opt/graphics/OpenGL/doc/Web/Reference/glDrawBuffer.html /opt/graphics/OpenGL/doc/Web/Reference/glGet.html /opt/graphics/OpenGL/doc/Web/Reference/ glNextVisibilityTestHP.html /opt/graphics/OpenGL/doc/Web/Reference/glNormal.html /opt/graphics/OpenGL/doc/Web/Reference/glViewport.html /opt/graphics/OpenGL/doc/Web/Reference/ glVisibilityBufferHP.html /opt/graphics/OpenGL/doc/Web/Reference/ glXGetClientString.html /opt/graphics/OpenGL/doc/Web/Reference/ glXQueryExtensionsString.html /opt/graphics/OpenGL/doc/Web/Reference/ glXQueryServerString.html /opt/graphics/OpenGL/doc/Web/Reference/glXWaitGL.html /opt/graphics/OpenGL/doc/Web/Reference/gluNextContour.html /opt/graphics/OpenGL/doc/Web/buttons/AlphaOff.gif /opt/graphics/OpenGL/doc/Web/buttons/AlphaOn.gif /opt/graphics/OpenGL/doc/Web/buttons/ArrowLeftOff.gif /opt/graphics/OpenGL/doc/Web/buttons/ArrowLeftOn.gif /opt/graphics/OpenGL/doc/Web/buttons/ArrowRightOff.gif /opt/graphics/OpenGL/doc/Web/buttons/ArrowRightOn.gif /opt/graphics/OpenGL/doc/Web/buttons/ArrowUpOff.gif /opt/graphics/OpenGL/doc/Web/buttons/ArrowUpOn.gif /opt/graphics/OpenGL/doc/Web/buttons/ImpGuideOff.gif /opt/graphics/OpenGL/doc/Web/buttons/ImpGuideOn.gif /opt/graphics/OpenGL/doc/Web/buttons/IndexOff.gif /opt/graphics/OpenGL/doc/Web/buttons/IndexOn.gif /opt/graphics/OpenGL/doc/Web/buttons/ReferenceOff.gif /opt/graphics/OpenGL/doc/Web/buttons/ReferenceOn.gif /opt/graphics/OpenGL/doc/Web/images/OpenGL.gif /opt/graphics/OpenGL/doc/Web/images/OpenGL2.gif /opt/graphics/OpenGL/doc/Web/images/OpenGL3.gif /opt/graphics/OpenGL/doc/Web/images/OpenGLanim.gif /opt/graphics/OpenGL/doc/Web/images/shadow1.jpeg /opt/graphics/OpenGL/doc/Web/FrontMatter.html /opt/graphics/OpenGL/doc/Web/Index.html /opt/graphics/OpenGL/doc/Web/OpenGL.html /opt/graphics/OpenGL/doc/Web/ReaderReply.html /opt/graphics/OpenGL/doc/Web/RefTOC.html what(1) Output: /opt/graphics/OpenGL/contrib/glut_samples/Makefile: None /opt/graphics/OpenGL/contrib/glut_samples/README: None /opt/graphics/OpenGL/contrib/glut_samples/aaindex.c: None /opt/graphics/OpenGL/contrib/glut_samples/aapoly.c: None /opt/graphics/OpenGL/contrib/glut_samples/aargb.c: None /opt/graphics/OpenGL/contrib/glut_samples/accanti.c: None /opt/graphics/OpenGL/contrib/glut_samples/accpersp.c: None /opt/graphics/OpenGL/contrib/glut_samples/alpha.c: None /opt/graphics/OpenGL/contrib/glut_samples/alpha3D.c: None /opt/graphics/OpenGL/contrib/glut_samples/bezcurve.c: None /opt/graphics/OpenGL/contrib/glut_samples/bezmesh.c: None /opt/graphics/OpenGL/contrib/glut_samples/bezsurf.c: None /opt/graphics/OpenGL/contrib/glut_samples/checker.c: None /opt/graphics/OpenGL/contrib/glut_samples/clip.c: None /opt/graphics/OpenGL/contrib/glut_samples/colormat.c: None /opt/graphics/OpenGL/contrib/glut_samples/cube.c: None /opt/graphics/OpenGL/contrib/glut_samples/dof.c: None /opt/graphics/OpenGL/contrib/glut_samples/double.c: None /opt/graphics/OpenGL/contrib/glut_samples/drawf.c: None /opt/graphics/OpenGL/contrib/glut_samples/feedback.c: None /opt/graphics/OpenGL/contrib/glut_samples/fog.c: None /opt/graphics/OpenGL/contrib/glut_samples/fogindex.c: None /opt/graphics/OpenGL/contrib/glut_samples/font.c: None /opt/graphics/OpenGL/contrib/glut_samples/hello.c: None /opt/graphics/OpenGL/contrib/glut_samples/image.c: None /opt/graphics/OpenGL/contrib/glut_samples/jitter.h: None /opt/graphics/OpenGL/contrib/glut_samples/light.c: None /opt/graphics/OpenGL/contrib/glut_samples/lines.c: None /opt/graphics/OpenGL/contrib/glut_samples/list.c: None /opt/graphics/OpenGL/contrib/glut_samples/material.c: None /opt/graphics/OpenGL/contrib/glut_samples/mipmap.c: None /opt/graphics/OpenGL/contrib/glut_samples/model.c: None /opt/graphics/OpenGL/contrib/glut_samples/movelight.c: None /opt/graphics/OpenGL/contrib/glut_samples/pickdepth.c: None /opt/graphics/OpenGL/contrib/glut_samples/picksquare.c: None /opt/graphics/OpenGL/contrib/glut_samples/planet.c: None /opt/graphics/OpenGL/contrib/glut_samples/polyoff.c: None /opt/graphics/OpenGL/contrib/glut_samples/polys.c: None /opt/graphics/OpenGL/contrib/glut_samples/quadric.c: None /opt/graphics/OpenGL/contrib/glut_samples/robot.c: None /opt/graphics/OpenGL/contrib/glut_samples/scene.c: None /opt/graphics/OpenGL/contrib/glut_samples/select.c: None /opt/graphics/OpenGL/contrib/glut_samples/smooth.c: None /opt/graphics/OpenGL/contrib/glut_samples/stencil.c: None /opt/graphics/OpenGL/contrib/glut_samples/stroke.c: None /opt/graphics/OpenGL/contrib/glut_samples/surface.c: None /opt/graphics/OpenGL/contrib/glut_samples/teapots.c: None /opt/graphics/OpenGL/contrib/glut_samples/tess.c: None /opt/graphics/OpenGL/contrib/glut_samples/tesswind.c: None /opt/graphics/OpenGL/contrib/glut_samples/texbind.c: None /opt/graphics/OpenGL/contrib/glut_samples/texgen.c: None /opt/graphics/OpenGL/contrib/glut_samples/texprox.c: None /opt/graphics/OpenGL/contrib/glut_samples/texsub.c: None /opt/graphics/OpenGL/contrib/glut_samples/texturesurf.c: None /opt/graphics/OpenGL/contrib/glut_samples/torus.c: None /opt/graphics/OpenGL/contrib/glut_samples/trim.c: None /opt/graphics/OpenGL/contrib/glut_samples/unproject.c: None /opt/graphics/OpenGL/contrib/glut_samples/varray.c: None /opt/graphics/OpenGL/contrib/glut_samples/wrap.c: None /opt/graphics/OpenGL/contrib/glw_samples/Makefile: None /opt/graphics/OpenGL/contrib/glw_samples/double.c: None /opt/graphics/OpenGL/contrib/glw_samples/simple.c: None /opt/graphics/OpenGL/contrib/libglut/GL/glut.h: None /opt/graphics/OpenGL/contrib/libglut/MonoRoman.stroke: None /opt/graphics/OpenGL/contrib/libglut/README: None /opt/graphics/OpenGL/contrib/libglut/Roman.stroke: None /opt/graphics/OpenGL/contrib/libglut/libglut.a: OpenGL 1.1 Revision 1.34 on HP-UX 10.20 $Date: 15-Ju l-03.14:42:38 $ $Revision: 20030715.25705 $ libglut.a /opt/graphics/OpenGL/contrib/libwidget/GLwDAUtil.c: None /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.c: None /opt/graphics/OpenGL/contrib/libwidget/GLwDrawA.h: None /opt/graphics/OpenGL/contrib/libwidget/GLwDrawAP.h: None /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.c: None /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawA.h: None /opt/graphics/OpenGL/contrib/libwidget/GLwMDrawAP.h: None /opt/graphics/OpenGL/contrib/libwidget/Makefile: None /opt/graphics/OpenGL/contrib/libwidget/README: None /opt/graphics/OpenGL/contrib/libwidget/libGLw.a: OpenGL 1.1 Revision 1.34 on HP-UX 10.20 $Date: 15-Ju l-03.14:42:38 $ $Revision: 20030715.25705 $ libGLw.a /opt/graphics/OpenGL/contrib/visual/COPYRIGHT: None /opt/graphics/OpenGL/contrib/visual/LOCALIZE: None /opt/graphics/OpenGL/contrib/visual/Makefile.sgi: None /opt/graphics/OpenGL/contrib/visual/Makefile: None /opt/graphics/OpenGL/contrib/visual/README: None /opt/graphics/OpenGL/contrib/visual/fields.h: None /opt/graphics/OpenGL/contrib/visual/fields.uil: None /opt/graphics/OpenGL/contrib/visual/help.uil: None /opt/graphics/OpenGL/contrib/visual/linklist.C: None /opt/graphics/OpenGL/contrib/visual/visual.C: None /opt/graphics/OpenGL/contrib/visual/visual.h: None /opt/graphics/OpenGL/contrib/visual/visual.uid: None /opt/graphics/OpenGL/contrib/visual/visual.uil: None /opt/graphics/OpenGL/contrib/visual/visual: OpenGL 1.1 Revision 1.34 on HP-UX 10.20 $Date: 15-Ju l-03.14:42:38 $ $Revision: 20030715.25705 $ visual /opt/graphics/OpenGL/contrib/visual/window.C: None /opt/graphics/OpenGL/contrib/visual/visual.uid-32: None /opt/graphics/OpenGL/contrib/xglinfo/Makefile: None /opt/graphics/OpenGL/contrib/xglinfo/global.h: None /opt/graphics/OpenGL/contrib/xglinfo/stringConversion.c: None /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.c: None /opt/graphics/OpenGL/contrib/xglinfo/xglinfo.man: None /opt/graphics/OpenGL/contrib/xglinfo/xglinfo: OpenGL 1.1 Revision 1.34 on HP-UX 10.20 $Date: 15-Ju l-03.14:42:38 $ $Revision: 20030715.25705 $ xglinfo /opt/graphics/OpenGL/include/GL/GLwDrawA.h: None /opt/graphics/OpenGL/include/GL/GLwDrawAP.h: None /opt/graphics/OpenGL/include/GL/GLwMDrawA.h: None /opt/graphics/OpenGL/include/GL/GLwMDrawAP.h: None /opt/graphics/OpenGL/lib/libGLw.a: OpenGL 1.1 Revision 1.34 on HP-UX 10.20 $Date: 15-Ju l-03.14:42:38 $ $Revision: 20030715.25705 $ libGLw.a /opt/graphics/OpenGL/demos/chess/Board.C: None /opt/graphics/OpenGL/demos/chess/Board.H: None /opt/graphics/OpenGL/demos/chess/Callbacks.C: None /opt/graphics/OpenGL/demos/chess/Callbacks.H: None /opt/graphics/OpenGL/demos/chess/GLwMDrawA.uih: None /opt/graphics/OpenGL/demos/chess/Makefile: None /opt/graphics/OpenGL/demos/chess/PolyMesh.C: None /opt/graphics/OpenGL/demos/chess/PolyMesh.H: None /opt/graphics/OpenGL/demos/chess/Utilities.C: None /opt/graphics/OpenGL/demos/chess/Utilities.H: None /opt/graphics/OpenGL/demos/chess/Window.C: None /opt/graphics/OpenGL/demos/chess/Window.H: None /opt/graphics/OpenGL/demos/chess/chess.uil: None /opt/graphics/OpenGL/demos/chess/libxboard.a: None /opt/graphics/OpenGL/demos/chess/main.C: None /opt/graphics/OpenGL/demos/chess/xboard.h: None /opt/graphics/OpenGL/demos/occlusion_cull/Makefile: None /opt/graphics/OpenGL/demos/occlusion_cull/ocComplex.c: None /opt/graphics/OpenGL/demos/occlusion_cull/ocDemo.h: None /opt/graphics/OpenGL/demos/occlusion_cull/ocSimple.c: None /opt/graphics/OpenGL/demos/occlusion_cull/trackball.c: None /opt/graphics/OpenGL/demos/occlusion_cull/trackball.h: None /opt/graphics/OpenGL/demos/stereo/Makefile: None /opt/graphics/OpenGL/demos/stereo/README: None /opt/graphics/OpenGL/demos/stereo/simple_stereo.c: None /opt/graphics/OpenGL/include/GL/gl.h: None /opt/graphics/OpenGL/include/GL/glHpInt.h: None /opt/graphics/OpenGL/include/GL/glu.h: None /opt/graphics/OpenGL/include/GL/glx.h: None /opt/graphics/OpenGL/include/GL/glxmd.h: None /opt/graphics/OpenGL/include/GL/glxproto.h: None /opt/graphics/OpenGL/include/GL/glxtokens.h: None /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/ NsubX2Prime.gif: None /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/ NsubXPrime.gif: None /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/ OneOverSqrt.gif: None /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/fdef1.gif: None /opt/graphics/OpenGL/doc/Web/ImpGuide/equations/fdef2.gif: None /opt/graphics/OpenGL/doc/Web/ImpGuide/01_Overview.html: None /opt/graphics/OpenGL/doc/Web/ImpGuide/02_Install.html: None /opt/graphics/OpenGL/doc/Web/ImpGuide/03_RunProg.html: None /opt/graphics/OpenGL/doc/Web/ImpGuide/04_CompLink.html: None /opt/graphics/OpenGL/doc/Web/ImpGuide/05_WriteProg.html: None /opt/graphics/OpenGL/doc/Web/Reference/glBegin.html: None /opt/graphics/OpenGL/doc/Web/Reference/ glDrawArraySetHP.html: None /opt/graphics/OpenGL/doc/Web/Reference/glDrawArrays.html: None /opt/graphics/OpenGL/doc/Web/Reference/glDrawBuffer.html: None /opt/graphics/OpenGL/doc/Web/Reference/glGet.html: None /opt/graphics/OpenGL/doc/Web/Reference/ glNextVisibilityTestHP.html: None /opt/graphics/OpenGL/doc/Web/Reference/glNormal.html: None /opt/graphics/OpenGL/doc/Web/Reference/glViewport.html: None /opt/graphics/OpenGL/doc/Web/Reference/ glVisibilityBufferHP.html: None /opt/graphics/OpenGL/doc/Web/Reference/ glXGetClientString.html: None /opt/graphics/OpenGL/doc/Web/Reference/ glXQueryExtensionsString.html: None /opt/graphics/OpenGL/doc/Web/Reference/ glXQueryServerString.html: None /opt/graphics/OpenGL/doc/Web/Reference/glXWaitGL.html: None /opt/graphics/OpenGL/doc/Web/Reference/gluNextContour.html: None /opt/graphics/OpenGL/doc/Web/buttons/AlphaOff.gif: None /opt/graphics/OpenGL/doc/Web/buttons/AlphaOn.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ArrowLeftOff.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ArrowLeftOn.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ArrowRightOff.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ArrowRightOn.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ArrowUpOff.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ArrowUpOn.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ImpGuideOff.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ImpGuideOn.gif: None /opt/graphics/OpenGL/doc/Web/buttons/IndexOff.gif: None /opt/graphics/OpenGL/doc/Web/buttons/IndexOn.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ReferenceOff.gif: None /opt/graphics/OpenGL/doc/Web/buttons/ReferenceOn.gif: None /opt/graphics/OpenGL/doc/Web/images/OpenGL.gif: None /opt/graphics/OpenGL/doc/Web/images/OpenGL2.gif: None /opt/graphics/OpenGL/doc/Web/images/OpenGL3.gif: None /opt/graphics/OpenGL/doc/Web/images/OpenGLanim.gif: None /opt/graphics/OpenGL/doc/Web/images/shadow1.jpeg: None /opt/graphics/OpenGL/doc/Web/FrontMatter.html: None /opt/graphics/OpenGL/doc/Web/Index.html: None /opt/graphics/OpenGL/doc/Web/OpenGL.html: None /opt/graphics/OpenGL/doc/Web/ReaderReply.html: None /opt/graphics/OpenGL/doc/Web/RefTOC.html: None cksum(1) Output: 44145484 1110 /opt/graphics/OpenGL/contrib/glut_samples/ Makefile 2815324250 3768 /opt/graphics/OpenGL/contrib/glut_samples/ README 3694474464 4662 /opt/graphics/OpenGL/contrib/glut_samples/ aaindex.c 3360697224 5421 /opt/graphics/OpenGL/contrib/glut_samples/ aapoly.c 94971648 4664 /opt/graphics/OpenGL/contrib/glut_samples/ aargb.c 3236514704 5649 /opt/graphics/OpenGL/contrib/glut_samples/ accanti.c 515167103 7634 /opt/graphics/OpenGL/contrib/glut_samples/ accpersp.c 758094695 4256 /opt/graphics/OpenGL/contrib/glut_samples/ alpha.c 382309939 5450 /opt/graphics/OpenGL/contrib/glut_samples/ alpha3D.c 611094731 3761 /opt/graphics/OpenGL/contrib/glut_samples/ bezcurve.c 2327987874 4578 /opt/graphics/OpenGL/contrib/glut_samples/ bezmesh.c 1485562163 4227 /opt/graphics/OpenGL/contrib/glut_samples/ bezsurf.c 2936918639 5258 /opt/graphics/OpenGL/contrib/glut_samples/ checker.c 1445636153 3473 /opt/graphics/OpenGL/contrib/glut_samples/ clip.c 4260665192 4970 /opt/graphics/OpenGL/contrib/glut_samples/ colormat.c 4157002618 3359 /opt/graphics/OpenGL/contrib/glut_samples/ cube.c 676060754 8817 /opt/graphics/OpenGL/contrib/glut_samples/ dof.c 4098580440 3746 /opt/graphics/OpenGL/contrib/glut_samples/ double.c 3634403415 3519 /opt/graphics/OpenGL/contrib/glut_samples/ drawf.c 4164746724 5264 /opt/graphics/OpenGL/contrib/glut_samples/ feedback.c 1387026533 5539 /opt/graphics/OpenGL/contrib/glut_samples/ fog.c 2297907421 4316 /opt/graphics/OpenGL/contrib/glut_samples/ fogindex.c 762056957 6352 /opt/graphics/OpenGL/contrib/glut_samples/ font.c 1835579765 3372 /opt/graphics/OpenGL/contrib/glut_samples/ hello.c 789036712 5100 /opt/graphics/OpenGL/contrib/glut_samples/ image.c 3017520490 5900 /opt/graphics/OpenGL/contrib/glut_samples/ jitter.h 3464191508 3852 /opt/graphics/OpenGL/contrib/glut_samples/ light.c 376712425 4622 /opt/graphics/OpenGL/contrib/glut_samples/ lines.c 43813807 3996 /opt/graphics/OpenGL/contrib/glut_samples/ list.c 3964856912 10910 /opt/graphics/OpenGL/contrib/glut_samples/ material.c 3071988326 6422 /opt/graphics/OpenGL/contrib/glut_samples/ mipmap.c 2880820009 3784 /opt/graphics/OpenGL/contrib/glut_samples/ model.c 962980816 4777 /opt/graphics/OpenGL/contrib/glut_samples/ movelight.c 792952915 5867 /opt/graphics/OpenGL/contrib/glut_samples/ pickdepth.c 2146067989 5919 /opt/graphics/OpenGL/contrib/glut_samples/ picksquare.c 2595899960 3989 /opt/graphics/OpenGL/contrib/glut_samples/ planet.c 719737418 7328 /opt/graphics/OpenGL/contrib/glut_samples/ polyoff.c 2071406122 5052 /opt/graphics/OpenGL/contrib/glut_samples/ polys.c 3728458629 5869 /opt/graphics/OpenGL/contrib/glut_samples/ quadric.c 357419302 4136 /opt/graphics/OpenGL/contrib/glut_samples/ robot.c 1805915928 4473 /opt/graphics/OpenGL/contrib/glut_samples/ scene.c 1873908075 7103 /opt/graphics/OpenGL/contrib/glut_samples/ select.c 3528867837 3363 /opt/graphics/OpenGL/contrib/glut_samples/ smooth.c 41578477 5795 /opt/graphics/OpenGL/contrib/glut_samples/ stencil.c 3177425075 5657 /opt/graphics/OpenGL/contrib/glut_samples/ stroke.c 3849028576 5687 /opt/graphics/OpenGL/contrib/glut_samples/ surface.c 2474801762 7680 /opt/graphics/OpenGL/contrib/glut_samples/ teapots.c 3538566729 7515 /opt/graphics/OpenGL/contrib/glut_samples/ tess.c 2362429243 9006 /opt/graphics/OpenGL/contrib/glut_samples/ tesswind.c 2659265013 6150 /opt/graphics/OpenGL/contrib/glut_samples/ texbind.c 3805964303 6758 /opt/graphics/OpenGL/contrib/glut_samples/ texgen.c 1048794836 4062 /opt/graphics/OpenGL/contrib/glut_samples/ texprox.c 3810376892 6558 /opt/graphics/OpenGL/contrib/glut_samples/ texsub.c 3050506965 5171 /opt/graphics/OpenGL/contrib/glut_samples/ texturesurf.c 1688664316 4357 /opt/graphics/OpenGL/contrib/glut_samples/ torus.c 2023374427 5790 /opt/graphics/OpenGL/contrib/glut_samples/ trim.c 1080365341 4472 /opt/graphics/OpenGL/contrib/glut_samples/ unproject.c 732897337 5844 /opt/graphics/OpenGL/contrib/glut_samples/ varray.c 4258762765 6079 /opt/graphics/OpenGL/contrib/glut_samples/ wrap.c 3006706652 514 /opt/graphics/OpenGL/contrib/glw_samples/ Makefile 1914608551 4359 /opt/graphics/OpenGL/contrib/glw_samples/ double.c 1536452333 4771 /opt/graphics/OpenGL/contrib/glw_samples/ simple.c 1815488550 12862 /opt/graphics/OpenGL/contrib/libglut/GL/ glut.h 3111995065 31181 /opt/graphics/OpenGL/contrib/libglut/ MonoRoman.stroke 735984366 721 /opt/graphics/OpenGL/contrib/libglut/README 455864660 35755 /opt/graphics/OpenGL/contrib/libglut/ Roman.stroke 4255981626 375398 /opt/graphics/OpenGL/contrib/libglut/ libglut.a 3394832798 518 /opt/graphics/OpenGL/contrib/libwidget/ GLwDAUtil.c 1039581047 22426 /opt/graphics/OpenGL/contrib/libwidget/ GLwDrawA.c 1885500870 4813 /opt/graphics/OpenGL/contrib/libwidget/ GLwDrawA.h 4183043495 2022 /opt/graphics/OpenGL/contrib/libwidget/ GLwDrawAP.h 2278501768 72 /opt/graphics/OpenGL/contrib/libwidget/ GLwMDrawA.c 2845345825 71 /opt/graphics/OpenGL/contrib/libwidget/ GLwMDrawA.h 738532091 72 /opt/graphics/OpenGL/contrib/libwidget/ GLwMDrawAP.h 3673392206 1269 /opt/graphics/OpenGL/contrib/libwidget/ Makefile 555847976 1400 /opt/graphics/OpenGL/contrib/libwidget/README 3752950405 24332 /opt/graphics/OpenGL/contrib/libwidget/ libGLw.a 2893114573 2528 /opt/graphics/OpenGL/contrib/visual/ COPYRIGHT 3206959927 198 /opt/graphics/OpenGL/contrib/visual/LOCALIZE 251724061 620 /opt/graphics/OpenGL/contrib/visual/ Makefile.sgi 1767145863 756 /opt/graphics/OpenGL/contrib/visual/Makefile 4184781874 404 /opt/graphics/OpenGL/contrib/visual/README 2853231480 5018 /opt/graphics/OpenGL/contrib/visual/fields.h 4092698234 18519 /opt/graphics/OpenGL/contrib/visual/ fields.uil 1870534236 2996 /opt/graphics/OpenGL/contrib/visual/help.uil 530345478 2878 /opt/graphics/OpenGL/contrib/visual/ linklist.C 2239299869 23588 /opt/graphics/OpenGL/contrib/visual/ visual.C 2450218490 3751 /opt/graphics/OpenGL/contrib/visual/visual.h 2829050212 40960 /opt/graphics/OpenGL/contrib/visual/ visual.uid 3809528951 7291 /opt/graphics/OpenGL/contrib/visual/ visual.uil 1735926052 135683 /opt/graphics/OpenGL/contrib/visual/visual 1168798638 10538 /opt/graphics/OpenGL/contrib/visual/ window.C 2829050212 40960 /opt/graphics/OpenGL/contrib/visual/ visual.uid-32 3200378964 425 /opt/graphics/OpenGL/contrib/xglinfo/Makefile 2171843002 2520 /opt/graphics/OpenGL/contrib/xglinfo/ global.h 704961694 8644 /opt/graphics/OpenGL/contrib/xglinfo/ stringConversion.c 3555136661 39861 /opt/graphics/OpenGL/contrib/xglinfo/ xglinfo.c 1515532618 10304 /opt/graphics/OpenGL/contrib/xglinfo/ xglinfo.man 4001619330 57465 /opt/graphics/OpenGL/contrib/xglinfo/ xglinfo 1885500870 4813 /opt/graphics/OpenGL/include/GL/GLwDrawA.h 4183043495 2022 /opt/graphics/OpenGL/include/GL/GLwDrawAP.h 2845345825 71 /opt/graphics/OpenGL/include/GL/GLwMDrawA.h 738532091 72 /opt/graphics/OpenGL/include/GL/GLwMDrawAP.h 3752950405 24332 /opt/graphics/OpenGL/lib/libGLw.a 1288789856 20424 /opt/graphics/OpenGL/demos/chess/Board.C 3497457289 1870 /opt/graphics/OpenGL/demos/chess/Board.H 477556131 17833 /opt/graphics/OpenGL/demos/chess/Callbacks.C 523010797 8629 /opt/graphics/OpenGL/demos/chess/Callbacks.H 1381809140 3480 /opt/graphics/OpenGL/demos/chess/ GLwMDrawA.uih 4183664201 986 /opt/graphics/OpenGL/demos/chess/Makefile 3467384323 6272 /opt/graphics/OpenGL/demos/chess/PolyMesh.C 679034065 1352 /opt/graphics/OpenGL/demos/chess/PolyMesh.H 1053005182 15115 /opt/graphics/OpenGL/demos/chess/ Utilities.C 556792402 15251 /opt/graphics/OpenGL/demos/chess/Utilities.H 2314723361 14548 /opt/graphics/OpenGL/demos/chess/Window.C 109664911 3244 /opt/graphics/OpenGL/demos/chess/Window.H 2766328603 19429 /opt/graphics/OpenGL/demos/chess/chess.uil 3530927327 289060 /opt/graphics/OpenGL/demos/chess/ libxboard.a 2430593886 10414 /opt/graphics/OpenGL/demos/chess/main.C 26828799 9700 /opt/graphics/OpenGL/demos/chess/xboard.h 3970007925 576 /opt/graphics/OpenGL/demos/occlusion_cull/ Makefile 2378285686 21152 /opt/graphics/OpenGL/demos/occlusion_cull/ ocComplex.c 2610765088 544 /opt/graphics/OpenGL/demos/occlusion_cull/ ocDemo.h 3799072361 13663 /opt/graphics/OpenGL/demos/occlusion_cull/ ocSimple.c 2494203430 8460 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/opt/graphics/OpenGL/doc/Web/OpenGL.html 2755207550 12546 /opt/graphics/OpenGL/doc/Web/ ReaderReply.html 4219437788 80131 /opt/graphics/OpenGL/doc/Web/RefTOC.html Patch Conflicts: None Patch Dependencies: None Hardware Dependencies: None Other Dependencies: None Supersedes: PHSS_11404 PHSS_12473 PHSS_13525 PHSS_13909 PHSS_14931 PHSS_14933 PHSS_14945 PHSS_15838 PHSS_15849 PHSS_17141 PHSS_17167 PHSS_17182 PHSS_19264 PHSS_19277 PHSS_20285 PHSS_20307 PHSS_21450 PHSS_21460 PHSS_21798 PHSS_21970 PHSS_22602 PHSS_23534 PHSS_23554 PHSS_24329 PHSS_25274 PHSS_25301 PHSS_26591 Equivalent Patches: None Patch Package Size: 1210 KBytes Installation Instructions: Please review all instructions and the Hewlett-Packard SupportLine User Guide or your Hewlett-Packard support terms and conditions for precautions, scope of license, restrictions, and, limitation of liability and warranties, before installing this patch. ------------------------------------------------------------ 1. Back up your system before installing a patch. 2. Login as root. 3. Copy the patch to the /tmp directory. 4. Move to the /tmp directory and unshar the patch: cd /tmp sh PHSS_26648 5a. For a standalone system, run swinstall to install the patch: swinstall -x autoreboot=true -x match_target=true \ -s /tmp/PHSS_26648.depot By default swinstall will archive the original software in /var/adm/sw/patch/PHSS_26648. If you do not wish to retain a copy of the original software, you can create an empty file named /var/adm/sw/patch/PATCH_NOSAVE. WARNING: If this file exists when a patch is installed, the patch cannot be deinstalled. Please be careful when using this feature. It is recommended that you move the PHSS_26648.text file to /var/adm/sw/patch for future reference. To put this patch on a magnetic tape and install from the tape drive, use the command: dd if=/tmp/PHSS_26648.depot of=/dev/rmt/0m bs=2k Special Installation Instructions: None