Upload information
Please follow these instructions for uploading to ADATE, because this
will help me to maintain the site. Thankyou for your support.
- ADATE supports the following emulator file formats:
- Tapes should be in .CDT/.TZX file format.
- Disc images should be in CPCEMU style disk image file format. Standard and Extended
   disks are allowed.
- Cartridges should be in .CPR file format.
 Details of these file formats, and tools to create them, can be found at
"The Unofficial Amstrad WWW Resource"
 
- The emulator file should be put into a .ZIP archive file, and SHOULD include a 
   "file_id.diz" file, with the structure described below.
   If a "file_id.diz" is not included, or is in the wrong format, it will take longer
   for your upload to be made available for download. So please, use the "file_id.diz"
   and the correct structure. 
-  put your upload into /pub/ftp/cpc/ADATE/incoming/
   I will not look for uploads in other directories, so please put them here.
- when upload is complete, you can send a e-mail to amstrad@aiind.upv.es
   with the name of the file and a short description about the contents of the file.
- I use a automatic script to generate the indexs and check the incoming directory.
   If a invalid ZIP is found (e.g. a bad upload), it will be deleted. So please be
   careful when uploading.
NOTE: I will not check the uploads everyday, so it may be a few days before your
uploads are made available in the main archive.
file_id.diz structure
The "file_id.diz" file is a standard ASCII file and can have MSDOS/Windows (CR,LF), 
Mac (LF) or Linux (CR) line-endings.
Each line of the file has the following form:
VARIABLE ":" VARIABLE_DATA
e.g. TITLE: MONOPOLY
VARIABLE contains characters only in upper or lower case.
VARIABLE_DATA contains characters and punctuation. If the data has spaces, then you MUST put
quotes (") around.
e.g. TITLE: "CURSE OF SHERWOOD, (THE)"
In the case of a variable which can have more than one piece of data (e.g. PROGRAMMER),
you must seperate them with ;.
e.g. PROGRAMMER: "KEV";"JIM".
The variables are used to build the index file, so please use the format described to help.
The variable-data pair can appear in any order. e.g. it is not necessary to have TITLE first.
At a minimum please include these fields:
TITLE, PUBLISHER, LANGUAGE, YEAR, UPLOADER
The following variables are supported:
- TITLE
- The name of the program. e.g. "MONOPOLY"
- PUBLISHER
- 	The name of the company who published and distributed the game. This may or may not be the same
	as the developer. e.g. "US GOLD" or "RICOCHET"
- DEVELOPER
- 	The name of the company who developed/wrote the game. e.g. "TIERTEX".
- PROGRAMMER
- 	The name(s) of the programmers. The names should be seperated with semicolons ";".
- COPYRIGHT
- 	The name of the current copyright holder. e.g. "INFOGRAMES"
	This may or may not be the same as the PUBLISHER/DEVELOPER.
- ARTIST
- 	The name(s) of the artists. This should include the artist for the title screen and
	in game graphics if different.
- MUSICIAN
- 	The name(s) of the musicians.
- PRODUCER
- 	The name(s) of the producers.
- LANGUAGE
- 	The language. The internet naming standard is used:
	e.g.
	
	
	| EN | (ENGLISH), |  | DE | (GERMAN), |  | ES | (SPANISH), |  | FR | (FRENCH), |  | IT | (ITALIAN), |  | GR | (GREEK) |  
 
- YEAR
- 	The year of the release.
- LOADER
- 	The name and version of the loader. Some names are:
		STANDARD, SPEEDLOCK, SPEEDLOCK V1 etc
- NOTES
- 	Notes that apply to this game.
- UPLOADER
- 	Name of uploader.
- PUBLISHER_CODE
- 	Code assigned by publisher. I have used this for AMSOFT and VEB MIKROELEKTRONIK
	software, so please use it for these also.