The Quasi-Official List of Demo Hidden Parts, Keys, and Tricks --------------------------------------------------------------------------- Revision 19 - Fleur 5 release - 19 6 2000 - by Phoenix[Hornet] Available at http://www.inf.bme.hu/~mandula/secret.txt Current maintainer of the list is rod/mandula. About any demo/intro with a "*?*" next to it... if you know how to get to the part mentioned, email me at rod@inf.bme.hu and I will update the list! Be sure to send any interactive keys, parameters, or other demo tricks as well! Anything with a "*new*" next to it has been added or changed since the last revision. Thanks to those who have contributed to the list; their names are given in parentheses after their given entries. What's new? ----------- "After Seks" and "Distance'99 Invitation" screenshots, a "Fleur 3" hidden article, one more secret message in "Sunflower" Keys for "Moral Hard Candy", "Zilog", "Bjoer" Extracting textures and music from "Theta" Hidden picture in "Dive", hidden texts in "Romeo" Secret part in "Ortay" "303" in other tricks part New unexplored hidden parts in "Giant Steps musicdisk" Secret Parts ------------ "Abbey Road" by Dawn 3 (Party 7) Run the demo with the parameter "linux_rules" to get to one hidden part, or "bullshit" to get another. (- Brain Power) "The Accident" by Axidental (ASM '94) Type "accident l" to replace the first main tune with a hidden S3M made by LakEEE who coded and made gfx for much of the demo. It's quite good compared to the rest of the music in the demo.(- Phoenix[Hornet]) "Air" by Xes (Abd '96) Hold down the scroll lock key when it says "measuring average temperature" for a hidden part. (- rod) "All in the Name of Bum" by Mr.Bios (Wired'96) Move the cursor after the last textline and press ENTER to see the hidden part. (- rod) "Assembler Instinct" by Gollum (Party 3) Type "1924" when the "Gollum 1993" line is in the middle of the screen. We can't tell you exactly what happens, because I couldn't get to this part and the contributor's monitor messed up. (- rod) Supposedly there are two more secret parts. "Babytro" by Nostalgia (1995) Use the "-karaoke" parameter to see a secret part. It's a message to Aap/Acme who promised to deliver something but didn't. (- JAL[Nostalgia]) "Beyond" by Code & Light Sorcerers (Antiq'98) Hidden parameters: "/d" "/#" "/@". It's written in the textfile. (- rod) "Broken" by Malixa (1997) Run the demo with the parameter "/sh" to see the hidden part. (- rod) "Bunzli 5 Party Report" by Calodox (1997) Click on the bubbles in the lower right corner for the hidden part. (- Phoenix[Hornet]) "Cardiac" by Infiny (Party 3) Type "cardiac 187" to enter the secret part! It is some extra gfx, with a "musicdisk player" from which you can select any of the songs included in the demo. (- Phoenix[Hornet]) "Dentro" by Ultraforce (1992) Pressing Control, RightShift, F9, Gray Plus, then 0 will show a picture of the coders. It works in the section with the scroll. (- Phoenix[Hornet]) "Emissions #2 musicdisk" by Ethos 9 The interface bears a secret tune - just press ctrl-f9 to make the whole screen accessable via mouse and then click on the m of the emissions logo. (- Assign[Ethos 9]) "Emissions #3 musicdisk" by Ethos 9 (1997) The c64-intro contained in the musicdisk bears a giana sisters c64- clone, just press F9 to compress "e9-giana.exe". (- Assign[Ethos 9]) "Encore" by TPOLM (Party 5) Type "encore ninja!" for a few lines of text, and "encore metrilaku" for the hidden part. (- Zsazs) (not too hidden, since they can be found by "encore -?") "Epic" by Zuul Design (1994) Typing "epic desing" (note the "ng" in "design") will go to the secret part of this demo.(- Phoenix[Hornet]) "Exodus" by Dosis (Arroutada Party '97) Use any of the following parameters to enter the hidden part: hidden, dosis, matrix, geiger, richie, tonecho, panoramix, exodus. (- Phoenix[Hornet]) "Explicit" by Hornet (final version) *?* (also see the interactive keys section) "Fleur 3" by Dilemma/Dinasty/Exceed (1999) *new* Start with the parameter "/schumi" to get a hidden article dedicated to d-lee/exceed at the end of the article index. (- rod) "Fruitcake" by Deus (ASM'95) Hold down the Left Shift key at start to make it say there's no secret part, hold down the Right Shift key at start to show a hidden fruit. (- rod) "Giant Steps musicdisk" by Carlos (2000) *?* There are two hidden tunes. I made them secret, so it's your task to find them :). (- rod) "Grey" by Abaddon (Party 4) There are some hidden lines in the end scroller. Set your CPU date to 12/28/94 and time to 16:00. (- rod) "Greetro" by SiN Press F12 during the demo for the secret part. (- Zden[SiN]) "Groovy" by Bomb (Volcanic'98) There are hidden messages, try "-nix", "-gaffer", "-statix", "-unreal". Run with the parameter "-made" to save a gif (it's written in the help). (- rod) "Hidden Talents" by Acme (1996) The key-combo for the secret game is "JF". For some reason it's pretty addicting. ;) (- Phoenix[Hornet]) "Images" by Epical (ASM '94) Type "Data Fnx!" to get the hidden part. It is case sensitive! When you exit the hidden part, your machine will NOT get stuck. Sometimes the demo just forgets to go into text mode. (- Feenix[Epical]) "Imphobia #11" by Imphobia (1995) Press F5 for a XMas-chiptune. F6 does the same thing as F4, AFAIK. (- Phoenix[Hornet]) "Journey" by Keen Like Frogs (1994) Type "JOURNEY /HIDDEN" (all caps) to go to the hidden part. (- Phoenix[Hornet]) "Lisa" by Eclipse (GASP '95) Type "LISA ASIL" for a hidden screen. (- Remdy[Arkham]) In the hidden part, press Space to bounce the credits, and F1-F9 to change the volume anywhere in the demo. "LSD" by Code & Light Sorcerers (Scenest/Rage'98) Hidden parameters: /d /# /@. It's written in the textfile of their Beyond intro. (- rod) "Milkshake" (final version) by Revelation (Wired'97) Start with the parameter "-t" to enter a secret terminal part, here comes some words to try: "z", "kloon", "help", "shocker", "pulpe","milkshake", "rommel", "case", "thorin", "heineken", "bouffe", "babyloon", "bill", "linux", "revelation", "zz", "darky", "narcotic", "rez", "ribbon", "ckc", "clary", "wired", "warez", "mp3", "remdy", "zoop", "biere", "beer", "y", "dir", "ls", "vote", "slayer", "sgt", "slayer", "sing", "axxel", "sokan", "asie", "fou", "gooroo", "cliff", "coop", "wondy", "decibel", "deep", "freezer", "baloo", "haplo", "hellflip", "stack", "hanx", "guille", "meteor", "maf", "thorax", "mad", "axe", "weed", "zerkman", "dr", "k-os", "radio24", "ntsc", "shazz", "rem", "hannibal", "therapy", "dentifrice", "eufrosyne", "cocoon", "jff", "exmortis", "dgm", "triloxy", "syndrome", "dsk", "jinrikish", "jon", "aegis", "x-men", "kronembourg", "procreation", "createur", "shine", "psy-s". (- Cyclops & rod) "MS '98 Invitation" by Cubic (1998) Press 1 to see a hidden vector if you have a secondary Hercules display. (- Doj[Cubic]) "Mutha" by Astroidea (Cache '96 autumn) Set all your keyboard leds to enter the secret part at the end. (- rod) "NAID Report" by Hornet (1995) Type "naidrpt /baygle" or "naidrpt /esel" (dejavu) and go to the color pix to see the secret text and hear the secret tune (Snowman's 20MC 2 entry!). Hey Trixter, this one was almost TOO easy. :) (- Phoenix[Hornet]) "No Means No" by Distortion Type "nomeans c" for the hidden scroller. (- Phoenix[Hornet]) "Ortay" by Blocc (1997) *new* Put any param in commandline to get the hidden part. (- SunmaN[PFC]) "Overdrive" by Astroidea (Rage '97) There's a hidden message in the file, search for 'hidden'. (- rod) "Pink And Silly" by Deus (1995) Hold down the Left Shift key during the loadup to go to the secret part. (- Phoenix[Hornet]) "Plan 9" by Nowadays (1998) Press "b" twice in the main scroller part for some bubble bobble stuff. (- Dake[Calodox]) "Planet Superfish" by Blocc (Icing '97) *?* I couldn't figure it out, but they said they would give a two-weeks vacation :). (- rod) "Plastik" by Chrome (Scenest '97) Set the environment variable "firg" to "rulez" (C:\>set firg=rulez) to see the hidden part. (- rod) "Pressure" by Kloon (Saturne '96) Press "w" during the startup screen. (- Phoenix[Hornet]) "Retro" by Cubic/$een (Assembly '97) Type "scala" during the demo to see a hidden picture. (- Doj[Cubic]) "Romeo" by ps - iceball - rez (Trax '00) *new* Run a ripper (for example mrip) on the exe, because it's linked with Xlink, then type romeoo.exe klinky slut jessica. Xlink does not sends command line parameters to the linked exe, that's why extraction is necessary. (- rod) "Scenery '97 Invitation Intro" by Xtatic (1997) Type HAPPI BUM (all in capitals) for an, err 'interesting' message. (- Goblin[Xtatic]) "Scenest '97 Invitation Intro" by Astroidea (1997) Run with the parameter "shock!rulez" to see the hidden part. (- rod & Melan[Astroidea]) "Second Reality" by Future Crew (ASM '93) Type "second u" to go to the hidden part, which is a starfield that gets _really_ filled up. This is probably the best known of the hidden parts. (- Phoenix[Hornet]) "Sehabla Routines" by Jamm (Juhla 2 '95) Press "u" during the intro to launch the secret part. (- rod) "Shian Lee" by Bomb (Volcanic 3) Press F1 right after the first video sequence. This is written in the exe file of their demo Eden, along with some other messages (search for 'hidden' in eden.exe). (- rod) "Shine #1 diskmag" (1997) Press "u" to see the hidden picture. (- Baloo[Replay]) "Shine #5 diskmag" (1999) *new* Go to charts click on bottom left and type "laser" (press enter) and you will get a nifty sun eclipse effect joke :) (- Baloo[Replay] + ps[evolve]) "Show" by Majic 12 (Hammering '94) You can get to the hidden part by downloading "SHOWSECR.ZIP" or "SECRET12.ZIP" (available on ftp.cdrom.com and probably other places). The picture is from the title screen of their 1993 "Wish" demo. (- Phoenix[Hornet]) "Sphere" by Mortal Compact (Cache'96 autumn) Press space at the end when the mortal compact logo appears for some hidden spheres. (- rod) "Spiceless" by Astroidea (Antiq '97) Use the "/katasztrofa" parameter for a hidden part. (- rod & Goblin[Xtatic]) "Square" by Pulse (Party 7) Type "square dogshit" for the hidden picture. (- rod) "Squeezed" (final version) by Nomad & Bomb (LTP '98) Press the "N" key for a hidden camera view in the underground part. (- dines/blabla & rod) "Strange Feelings" by Extreme (Party 4) Rename x3m_sf.005 to x.exe and run with x.exe X. (- rod) "Sunflower" by Pulse (Gravity '97) *new* Use the parameter "-fuck" for a surprise in the final vector scene, and "-programmer" for a birthday message. Secret messages: -compile, -antony, -made, -falcon, -femeanine, -maf, -tudor, -balrog, -louie, -danny, -silvere, -aap, -oneill (- Unreal[Pulse] & Goblin[Xtatic] & SunmaN[PFC]) "Supermaxwel" by rECTUM cAUDA (Bush Party 4) Set all your keyboard leds to see "Superhindu". (- rod) "Stereo" by Replay (Pool Position '98) Unpack the stereo.exe xlink archive with a ripper program (for example mrip), then run bradpitt.exe with parameter "/BRADPITT" and you will see a picture of Poison/Blocc in the background. (- Baloo[Replay]) "Things Change" by Proxima (1996) Hold down the Left Shift key to see the secret part. (- rod) "Toddlers Terror" by Spirit (1994) Press the Ctrl key for the hidden fractal when the scroller ends and some effects are coming up. (- rod) "Vesisade" by Chaos (Abd '95) Hold down the "1" key while the pic of the girl disappears for some extra text with the warped cube. (- rod) "Warp" by Legend Design (ASM '94) Typing "warp -esel" will take you to what looks like the end scroller, but talks about what Legend Design _really_ thought about Assembly '94, and some other things. (- Phoenix[Hornet]) (also see the interactive keys section) "Wavy" by Eclipse Type "WAVY EL" for a secret part. (- Remdy[Arkham]) "Wired '95 Report" by Eclipse (1995) Click on the Pi in the lower right corner and type "eclipse" or "zeug" to see a bonus picture. (- David Liebermann & Remdy[Arkham]) "Wired '96 Report" by Imphobia/Legend Design (1996) Try typing the following in the report: NOMORESECRETS, DREAMS, ESEL, and UFO. (- Darkness[Imphobia]) "Wired '97 Invitation Demo (#2)" by Imphobia/Acme (1997) Type DREAMS and fly through the "Dreams CD" wall in the start tunnel for a hidden room, and BIRTHDAYCAKE for the editor ... btw, try LOVE too :) (- Gonzo[Green] & Darkness[Imphobia]) "Wired '97 Report" by Imphobia (1998) Type GOO or GLASS in the report. There's a third one for another Dreams CD giveaway which I haven't yet found. (- Phoenix[Hornet]) "Xmas '97 Intro" by Xtatic (1997) Type "xmas isawgafferkissingsantaclaus" for the hidden part. (- Goblin[Xtatic]) "Yahoo XMas Demo '94" by Yahoo Team (1994) Press the 's' key for snowballs. It's pretty obvious because it's written in the text. (- rod) Interactive Keys/Parts ---------------------- "After Seks" by Replay (Bush Party 6) *new* Press 'S' for a screenshot. (- rod) "Bjoer" by Tpolm (2000) windows version *new* Press Alt to freeze the demo, it works in windowed mode only. (- rod) "Contrast" (final version) by Oxygene (Saturne '96) Hold down the space bar for a CPU-usage meter. (- Viper[Serenity]) "Distance'99 Invitation" by Replay *new* Press 'S' for a screenshot. (- rod) "Dreams" by Kosmic (Party 6) With the "-secret" parameter, you can fly around in the "space kangaroo" part. Use the mouse to steer, and A/Z to go forward/backward. (- Phoenix[Hornet]) "Eden" by Bomb (Party 7) *?* There are supposedly some "cheat codes" for this. "Elements" by Xography (ASM '93) Press K & S together during the vectorball part to activate "debug mode". Then press F1-F10 & 1-0 to change objects and +/- to change distance. (- Phoenix[Hornet]) "Explicit" by Hornet (NAID '96) Hold down Ctrl for debug info, and press Grey +/- to change the music pattern. (- Phoenix[Hornet]) "Flight" by Kosmic (NAID '95) During the first voxel-landscape: Arrows - Move W - Increase altitude S - Decrease altitude During the vector spaceship approaching the earth: Arrows - Move camera PgUp/PgDn - Raise/lower camera CTRL while the above keys will rotate the ship around each axis If you tap a key during the second voxel part (with spaceship) you can use the following keys: Arrows - Move UP - Thrust ship forward W - Increase altitude DOWN - Thrust ship backward S - Decrease altitude CTRL and UP - Zoom into ship + - increase movement speed CTRL and DOWN - Zoom away from ship - - decrease movement speed PgUp/PgDn - Raise/lower camera R - Rotate camera around the ship F - Rotate camera in opposite direction During the seagull credit sequence: F1/F2/F3 - Low/Medium/High ground detail (- Phoenix[Hornet]) "HeartQuake" by Iguana (ASM '94) During the Comanche-landscape part: Arrow keys (gray) - fly around A - restart PgUp/PgDn (gray) - change altitude D - toggle low/high detail Also, the Space bar skips each part. (- Phoenix[Hornet]) "Inside" by CNCD (TG '96) Press 'S' to save the screen to a TGA file. (- Phoenix[Hornet]) "Kkowboy" by Purple and Blasphemy (final version) (The Party'98) Press 'S' for a screenshot. (- d-lee[exceed]) "Mayhem" by Incognita (Euskal '97) Start the demo with mayhem /icgrulez to activate interactive mode. (- rod) (the arrow and PgUp/Dn keys work with the 3d objects) "Moral Hard Candy" by Blasphemy (SE'99) *new* Press 'S' for a screenshot 's'. (- d-lee[exceed]) "NewIntro" by Majic 12 (1993) Press the Up Arrow key during the airplane part to play a game. (- Phoenix[Hornet]) "New Years intro 1996" by Gaffer (1996) Press Space to toggle the 'Happy New Year' (I think it was mentioned in the .nfo file). (- Goblin[Xtatic]) "No" by Nooon (Party 4) The Einstein-rotating-plane part can be controlled with the Q/W/E/R/T/Y/ A/S/D/F keys. (- Diskhawk[FJ]) "Plastik" by Purple (Summer Encounter '98) Hold down the left shift for a FPS counter. (- rod) "Point Zero BBSTRo" by Xtatic Press CTRL-S to toggle the scrolly, so you can just enjoy the beautiful galaxy effect. (- Goblin[Xtatic]) "Saint" by Halcyon (ASM '97) 'space' freezes the screen (music continues), 'a' removes some foreground vector objects, 's' removes some background vector objects, 'd', 'x', 'y' and some other keys (?) have fx, too, but I don't know how to describe them. :) (- Malte Clasen) "Slideshow #1" by Abaddon Press Shift while scrolling the config screen left to see the credits. (- Tomcat[Abaddon] & rod) "Toasted" by Cubic Team & $een (ASM '96) Run "ctstoast mouse" with the final version to fly around both landscape parts in the first part. Use mouse to steer, left button to move forward, and right button to toggle steer/pitch. Unfortunately, you only get as much time as you would normally see. (- Doj[Cubic]) Note: some mouse drivers cause the demo to crash in this mode. "Tribes" (party version) by Melon & Pulse (The Party '97) Press 'I' during the demo for an inspection console. Type 'help' and have fun. This doesn't work with the final version. (- Yarpen[Substance]) "Warp" by Legend Design (ASM '94) Try the following key combinations during the bugfixed version: LDLEDS - keyboard LEDs LDSKIP - skip to next section LDQUIT - back to DOS LDFORMAT - didn't want to risk this one :) And type 'AN' during the Nephertiti part for a surprise effect! (- Phoenix[Hornet]) "Why" by Adrar Design (CAF '95) Another interactive landscape - press F12 during the voxel, then Left/Right - change direction PgUp/PgDn - change altitude (- David Liebermann) "X14" by Orange (Juhla 2 '95) Hold down the space bar for a CPU-usage meter. (- Phoenix[Hornet]) "Zilog" by Sunflower (Gravity '99) *new* Hold down 'space' for an info bar displaying fps, music row/pos, video mode and playback device. Press 'f12' in Zilog final version for a screenshot (- rod) Command Line Parameters ------------------------ "Absolute" by Paradroids (TG'99) /save saves 6 textures in tga format /load loads precalculated data /setup video mode setup /? prints the parameters above (- Sarix[Quad]) "Angeldust 2" by Astroidea and Chrome (Jumper '97) Use parameters like /nagyonelvont, /elegelvont, /kicsitelvont. Maybe these parameters control the blurring, smoothing level, they don't make a big difference at all. /buta stupid hungarian text at startup. /dance I don't know what this does. (- rod) "Cack 2" by DC5 (Party 7) Type any of the names in the greets scroller, or any of the following, as a parameter to get a hidden message - axl, basehead (or base), cyberc, dennisc (or dc), diablo, floss, gd, k8to, necros, phoenix, skie. Type "cack2 warp#" where # is between 1 and E (hex :) to jump to a certain part (no music). Finally, "cack2 -nosound", required by the compo rules, is a bonus part. (btw, I coded this demo and maintain this list, so I guess I know all this anyway :) (- Phoenix[Hornet]) "Dive" by Universe *new* The command line switch "made" saves a hidden picture on the disk. (- SunmaN[PFC]) "Dyspepsia" by Blank (1994) Here are some parameters to try: /speed, /blank, /fishfax, /fun, /v*bis, /esc (- rod) "Eden" by Bomb (Party 7) Type the filename of the module as the parameter to run the demo with different music. (- rod) "Elektroniks" by Doomsday (Party 7) -fm "fake-mode" resolution -shot save screen shot with the S key -loop loop demo (also see the other tricks section) (- Phoenix[Hornet]) "Emergency" by The Surrounders (NAID '96) info read the credits part nosurround disable surround sound nosound disable music nointeg skip integrity check volmax # max. log volume (?) volsurr # max. surround volume part # start demo at part #, where # = 1 - beginning 2 - title screen 3 - spaceship pic 4 - landscape 5 - flag (- Phoenix[Hornet]) "Facts of Life" by Witan (Party 2) Like with Unreal, you can run "facts p#" to get to a specific part of the demo. I think "p5" is the house-techno part. (- Phoenix[Hornet]) "Final Boom" by Spirit (Bizarre '95) loop loops the intro realnames shows credits with real names shownotes shows notes (obvious?) slowCPUpolys each torus = 100 polys morepolys each torus = 270 polys (same as normal?) complexpolys each torus = 625 polys spiritpolys each torus = 729 polys (- Phoenix[Hornet]) "The Final Experience" by United Force (Flag '98) -hu Hungarian text -uk English text -de German text -es Spanish text -fr French text -firg weird Hungarian stuff (- Phoenix[Hornet]) "Images" by Epical (ASM '94) "DATA SPACE" (all caps) starts the demo at the Space part. (- Phoenix[Hornet]) "Jizz" by The Black Lotus (Wired '97) You can rip all the graphics by typing "jizz /pandora", and the music with "jizz /mp4". (- Jace/Probe[TBL]) "KFMTV 2 (Nightvision)" by Kosmic (1996) showjmx shows a picture of the coder lights flashes the keyboard lights during the demo playgame play the hidden game (mouse required) (- Phoenix[Hornet]) "Legend" by Impact Studios (Party 3) Run "legend -cpu" to display a CPU usage "meter" throughout the demo. The higher the grey level, the less power the CPU is using. (- Phoenix[Hornet]) "NAID '96 Slideshow" by Hornet (1996) Type "naidrp96 -8086" to activate the extra (low res :) video modes. (- Phoenix[Hornet]) "Overdrive" by Astroidea (Rage '97) Start with "overdriv /buzifinnek" for Hungarian texts instead of English. BTW, 'buzi finnek' means gay Finns in Hungarian :) (- rod) "Plan B" by Xevius (Summer Encounter '96) Here are the command line options, hidden ones are in braces. (- rod) config configures soundcard settings bw forces use of standard VGA in black & white fake forces use of faked 12bit mode in tweaked VGA retrace enables retrace check noload disables pre-loading of datafiles help displays the first 6 parameters mem (displays memory usage at the end of the demo) debug (shows debug info while watching the demo) "Psygazer" by Xevius (Summer Encounter '97) Options, hidden ones are in parentheses. (- rod) config configures video and soundcard settings sound configures soundcard settings video configures video settings bw forces use of standard VGA in black & white fake forces use of faked 12bit mode in tweaked VGA hicolor forces use of linear 15bit mode retrace enables retrace check novbuf disables video buffering smooth enables scanline-smoothing lowmem minimize memory requirements nofades disable colorfades help displays this text blazer (debug mode) raster (raster timing) cpu (cpu timing in debug mode) mem (memory measurement in debug mode) profile (pentium profiling in debug mode) mode: (set graphics resolution ie.mode:320x400) modes (show available vesa modes) coloring (interactive coloring) compiler (show compiler info) password: (password protection) data: (use external datafile) hideo: (use external music) bugtrace (debug trace: trace.txt) led (use LED's in debug trace) superhelp (super-user-help) Some of the superuser options requires a password which is 'xcvs'. "Pure" by Quad (The Party '98) /setup set video mode. /save save all data to disk /load reload all data There are no "hidden command line switches", although the infofile hints at it. They have planned some hidden messages, but they had to remove them due to size limitation when decided to put one more effect, the last raytrace part in the intro. (- Sarix[Quad]) "Saturday" by Spirit new Style (X '97) -debug debug mode? Esc to quit -MagicMode change screen resolution -write4kb ?? (- Phoenix[Hornet]) "Sink" by Pulse (The Party '97) -tgas saves pictures (look strange; problem with the code?) -save saves precalculated data -load uses saved data WARNING: -save has been known to write over FAT, so be careful. (- rod) "Slide" by Triple (Bush Party 5) Press 'S' (shift+s) when the intro asks for the gus port for saving all the textures, and 'L' (shift+l) for loading data from disk. (- Sarix[Quad]) "Tahma" by Recreation (TDMC 2) Type "Tahma jee" for choosing the screen resolution of the demo. (It's written in the textfile.) (- rod) "Theta" by Quad (Wired '98) *new* Press 'S' or 'L' (in upper case) when the intro asks you about the gus port number, it saves or loads data (music and textures) on/from disk. (- SunmaN[PFC]) Other Tricks ------------ If you have the EGG 2 music disk by Kosmic and Airframe by Prime try this one. Go into EGG and *start playing* one of the songs. Press ESC after a few patterns, quit and then go and run Airframe. Lo and behold, Airframe is now running at twice the speed you are used to. Ditto for Cyboman II. (- Maverick[Serenity], taken from DemoNews #88, April 30, 1995) [If I recall correctly I tried this and it didn't work.. maybe Mav just has a funny-acting GUS :) -Phx] "303" by Acme *new* Any key you press will jump an effect, you can watch them until the musicsync catches on. (- ps & d-lee[exceed]) "Avena Kinetik" by Distortion (1995) There's a 3ds ascii file at the end of the exefile, which you can modify to change the object in the demo. I don't know whether it is the secret part or not but it's silly. (- rod) "Cyboman 2" by Complex (Party 4) If you run Cyboman 3 by Plant, then run this intro, the shading in Cyboman 2 will go from gouraud to flat. (- Trixter[Hornet]) "Dance, Move, Shake" by Kosmic (1997) For fun, change the speed of DMS.S3M from 4 to 2 and watch the demo fly. If you're bored, you might want to try changing it to 8 too. :) (- Phoenix[Hornet]) "Dyslexia" by Threesome (NAID'96) Run Dyslexia on the following days and the wormhole graphic will change: 10/31 - Halloween 12/25 - Christmas 12/14 - Ms. Saigon's birthday 1/21 - Kneebiter's birthday 3/12 - Mobydisk's birthday 4/7 - Tronster's birthday (- Kneebiter[Threesome]) "Elektroniks" by Doomsday (Abd '97) This demo lets you compose your own demo using the same exefile. Download "DSYS33.ZIP" (available at demo.cat.hu/pub/Source/demo/) for the description of the scripting language. It can be used in "I Wish I Was a Skijumper", "Boost", "Stigma" and "Off" as well. (- MRI[Doomsday]) "Heartquake" by Iguana (ASM '94) If you rename HEARTQ.004 to some .EXE (except HEARTQ) and run it, you will be able to fly around in the landscape part forever (see keys above). Also, the "Iguana's Disco" guy doesn't dance (no music?). This EXE ends at the morphing part, so hitting space bar during that will crash the demo. (- Kneebiter[Threesome]) "Latex" by Blank (Symp '96) If you press Escape at the beginning of the 'World Domina' face part, you'll then be shown the inside of the head, which still manages to morph into the inflating/exploding one. (- Phoenix[Hornet]) "Magic View" by Dubius (Abd '96) Search for 'configuration' in mview.exe and you will find the configuration file of the first part of the demo. Now you can change the resolution (logos will be messed) and some other things. Config files for other parts lies just one after another. (- Yarpen[Substance]) "Stars" by Nooon (ASM '95) If you have a dual-monitor system (Hercules+VGA), the Hercules display will show a Nibbles-type game which you can play. (- Cool-Hands) "Xtal" by Complex (1995) You can remove the 50Hz mode by writing byte C3 into offset 10C50E in the XTAL.EXE, but that pretty much spoils the demo. (- JMagic[Complex]) [haven't gotten this to work -Phx]