·· I N F O R M A T I O N ·· Title : Uzuldaroum Date of release : 6 March 2003 Files : uzul.bsp - map uzul.dem - intro demo uzul.txt - this file uzul.ent - omicron bot route Author : Vondur [Dmitry Svetlichny] Email address : von@vondur.net Homepage : Vondur's War Supply http://vondur.net Description : Quake 1 Deathmatch Environment Other maps by author : Q1dm - dokkur1-5, ferrum, zed, hook, zed2, lilith, aghast Q1sp - solfall, koohoo, nehahra project: neh1m9, nehend, t66 Q1ra - sannur Q2dm - svartur1-3, compass HLsp - sigur HLdm - scoff Q3A - kaos, nemesis Single Player : Yes. There is surprise... Cooperative : No. Deathmatch : Designed for duels. Difficulty Settings : n/a Base : Dark ambient music and winter Editor(s) used : GTKRadiant 1.2.xx Wally 1.55b Photoshop 7.0 Aditor 3.10 Additional utils used : TreeQBSP v1.70 Tyrlite v0.95 Rvis+ Wadconv Mapconv Textures : Heretic II Known Bugs : Not sure Build Time : 1 week approx. ·· I N S T R U C T I O N S ·· You have to: 1. Unzip uzul.bsp into ../quake/id1/maps directory. 2. Run Quake. [GLQuake is preferred] 3. In Quake, at the console type "map uzul". 4. Play the map. 5. Enjoy it or hate it. 6. Exit the game. 7. Launch your mail program. 8. Write love/hate mail to vondur@planetquake.com. Good luck... ·· S T O R Y ·· "...For this place could be no ordinary city. It must have formed the primary nucleus and center of some archaic and unbelievable chapter of earth's history whose outward ramifications, recalled only dimly in the most obscure and distorted myths, had vanished utterly amidst the chaos of terrene convulsions long before any human race we know had shambled out of apedom. Here sprawled a Palaeogaean megalopolis compared with which the fabled Atlantis and Lemuria, Commoriom and Uzuldaroum, and Olathoc in the land of Lomar, are recent things of today - not even of yesterday; a megalopolis ranking with such whispered prehuman blasphemies as Valusia, R'lyeh, Ib in the land of Mnar, and the Nameless city of Arabia Deserta...." [H.P.Lovecraft - "At the Mountains of Madness"] Uzuldaroum: The capital of Hyperborea after the fall of Commoriom. It lay a day's journey south of Commoriom, on the fertile plains and jungles of Hyperborea. Uzuldaroum itself fell to the advancing ice when Aphoom Zhah was freed. The land around Uzuldaroum is described thus: "an agreeable country, full of farms and orcards and running waters and green, flowery woods" which suggests that it is not without its waterways. [C.A.Smith; L.Carter] ·· N O T E S ·· This map is a result of a sudden strike of inspiration. Probably it connected with my job change. Now I'm working in a game development company at last. I feel much better now. Depressive old job exhausted me completely. So there was no maps for a long time from me. But now the situation is a bit better. I've got the energy for my mappage which is good. In the zip file you'll find uzul.dem file. It's an intro demo I made to introduce you this map. Enjoy! ·· C R E D I T S T O: ·· Riot for wadconv.exe [www.acsu.buffalo.edu/~ejlasota/] SleewalkR for mapconv.exe [rem.fov120.com/] Neal White III and Ty Matthews for awesome Wally [www.telefragged.com/wally/] Bengt Jardrup for TreeQBSP [user.tninet.se/~xir870k/] Tyrann for the rvis+ and for the exclusive version of tyrlite [www.planetquake.com/tyrann/] Metlslime for his nice FitzQuake engine which is not only just cute engine but also helped me to make an intro demo painlessly [www.celephais.net] Beta testers / lookers (alphabetical order): bal, gibbie, gomjabbar, metlslime, mindcrime, paul, zzjzz Stargazer for the incredible support. Actually your kind words compelled me to make this map :) Dark ambient music [R|A|A|N, Lustmord, Nordvargr, Herbst9, etc.] for the main inspiration ·· L E G A L S T U F F ·· This BSP may be distributed ONLY via the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. And don't remove this .txt file from the .zip archive! Keep it dark and bloody! [ v o n d u r ]