·· I N F O R M A T I O N ·· Title : Nastrond Date of release : 2 October 2003 Files : nastrond.bsp - map nastrond.txt - this file Author : Vondur [Dmitry Svetlichny] Email address : von@vondur.net Homepage : Vondur's War Supply http://www.vondur.net Description : Quake 1 Single Player Level Other maps by author : Q1dm - dokkur1-5, ferrum, zed, hook, zed2, lilith, aghast, uzul Q1sp - solfall, koohoo, nehahra project: neh1m9, nehend, t66 Q1ra - sannur Q2dm - svartur1-3, compass HLsp - sigur HLdm - scoff Q3A - kaos, nemesis, uzul3 Single Player : Yes. Cooperative : Yes. 5 starts. Deathmatch : No. Difficulty Settings : Sure. The map is pretty polished for the each skill. Base : From scratch. Editor(s) used : GTKRadiant 1.x.xx (including testage of SPoG's branch) Wally 1.55b Photoshop 7.0 Ultraedit 10.10a Additional utils used : TreeQBSP v1.90 Vis 2.20 Light 1.23 Wadconv Mapconv Textures : Kell's Knave.wad Known Bugs : Not sure Build Time : Over than 1 year. Some rooms made back in 1998. ·· I N S T R U C T I O N S ·· You have to: 1. Unzip nastrond.bsp into ../quake/id1/maps directory. 2. Run Quake. [FitzQuake is preferred] 2.1. Select skill [at the console type "skill 0(1,2,3)"] 3. Then load the map by typing "map nastrond". 4. Play the map. 5. Enjoy it or hate it. 6. Exit the game. 7. Launch your mail program. 8. Write love/hate mail to von@vondur.net. Good luck... ·· S T O R Y ·· Nastrond: In "The Demon in the Ring", a frigid abyss from whence demons are summoned. ·· N O T E S ·· This map was building for a very long time. Some of its rooms were built back in 98/00's when i was learning mapping. Of course there aren't any traces of the old look these rooms had. Everything retextured, improved, etc. And of course there are loads of new, just built stuff. A couple of weeks ago I got a sudden desire to finish this map that was lying on my heart as a heavy stone. And I did it. I polished it rather well i think. Tested properly, tuned for each skill, etc. And of course one of the main reasons to continue working on this map was amazing textureset made by Kell. It inspired me to build stuff. Thanks to Kell for such a nice set! Enough typing, go play this bastard! ·· C R E D I T S T O: ·· Kell for the textures [www.signsofkoth.co.uk] Riot for wadconv.exe [www.orbiter-productions.com/alchemy] SleewalkR for mapconv.exe [rem.fov120.com] Qeradiant crew for GTKRadiant [www.qeradiant.com] SPoG for his GTKRadiant branch which supports Q1 Neal White III and Ty Matthews for awesome Wally [www.telefragged.com/wally] Bengt Jardrup for his tools [user.tninet.se/~xir870k] Tyrann for the rvis+ and for the exclusive version of tyrlite [www.planetquake.com/tyrann] Metlslime for his nice FitzQuake [www.celephais.net] Testers: GomJabbar, Bal, metlslime, czg, Stubby ·· L E G A L S T U F F ·· This BSP may be distributed ONLY via the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. And don't remove this .txt file from the .zip archive! Keep it dark and bloody! [ v o n d u r ]