[2/2012]================================================================[v1.0] Title : Bad Dark Cistern Author : negke (based on levels by American McGee and Tim Willits) Website : http://negke.quaddicted.com Description : Medium-sized brick/cistern-themed level. This is a single player version made from the joined map sources of Quake's stock deathmatch levels DM5 and DM6, and an underwater DM4 beneath. It retains the original layouts, but there a lot of additional detail is added (which impacts on the performance quite a bit). Deathmatch is still supported as well. Credits/thanks : American McGee, Tim Willits, John Romero DaZ, Monster, necros, RickyT23, Sprit, Zwiffle ============================================================================== Installation and Playing Copy dm456sp.* into your Quake\id1\maps directory. Then start the game, bring down the console by pressing the "~" key and type: map dm456sp To change the difficulty, type skill 0/1/2/3, then load the map. ============================================================================== Map Information: Game : Quake Single player : Yes Cooperative : Yes Deathmatch : Yes Difficulty settings : Yes CD track : 11 Textures : Medieval.wad & metal.wad, and a few base textures. Known bugs : Grey flashes in software engines -> increase r_maxedges to 7500 and r_maxsurfs to 3500 Tested with : Fitzquake 0.85, DirectQ 1.8.8(2), Winquake 1.09, Glquake 0.97, DarkPlaces 2011-07-23 ============================================================================== Construction: Editor : GtkRadiant 1.5 Construction time : Felt like forever Brushes : 8184 Entities : 1191 ============================================================================== Copyright/Permissions This level is released under the terms of GNU General Public License v2 or later. You may use the map source as a base to build additional levels as long as you release them under the same license and make the source available, and give proper credit. Check http://www.gnu.org for details. You may distribute the level in any electronic format as long as you include this file unaltered in the original archive and keep it free of charge. ============================================================================== Bonus feature: It is possible to disable the waterfall ambience which some players may consider to be too annoying to endure for a longer period of time. To do so, simply walk up the drain pipe near the start and stand at the highest point for ten seconds until the centerprint message appears.