QuakeWorld Local 1.0 -------------------- This is a scaled down QuakeWorld master server, designed for playing QuakeWorld on machines that are not connected to the internet. It might also be useful for testing QuakeC modifications on standalone machines. It runs on Windows 95 or NT4. It should run on NT351, but I haven't tested it. It has certain limitations - * Supports only 100 users * Does not support custom keys (eg clan, email, etc) * Does not maintain server lists * Does not support the seen command But I'm sure you can live with this. For use on a small LAN, these features are pretty much redundant anyway. Installation ------------ Move QWLOCAL.EXE into the directory of your choice. That's it. It doesn't need any runtime DLLs or anything silly like that. However, you MUST always start QWLOCAL from the same working directory! It stores its database file in its working directory, so if you start it from two different places, it will create two different databases. Make sense? Getting Started --------------- OK, I'm going to assume you have a reasonable knowledge of how to connect to a master server, create new users, etc. (If not, read the text files that come with QWCL, or look for a QuakeWorld FAQ on the internet.) One thing you must NOT do is use the loopback address (127.0.0.1) for the master server or server. I'm not sure why, but in some situations it causes the server to ignore connection requests. Just use the fully qualified IP address and you'll be ok. Say you wanted to run the master server and server on one machine, and a client on another. Here's an example of how to get things going: * Assume QWLocal and QWSV are at 196.1.43.36 and the client is somewhere else. * On the server machine - qwlocal qwsv -master 196.1.43.36 * On the client machine: qwcl -master 196.1.43.36 * At the client console: newuser mypassword setinfo name Jackal setinfo bottomcolor 3 setinfo topcolor 3 connect 196.1.43.36 If you don't like messing around with console commands, you can use QW.EXE to create your user accounts. However, QWLOCAL does not support server lists, so QW will not display them! You must use the "connect" command from the console of QWCL. Oh yeah, the skill calculation doesn't work yet because I don't know the formula for it. If anyone can tell me how to do it, I'll put it in. Other Stuff ----------- This program is freeware. If you find any bugs, please let me know. Also, suggestions and comments are welcome. If you happen to play Quake on any Australian servers, you'll probably see me there :) Nick Maher (Jackal) nick@s056.aone.net.au