MAPENT.EXE - Quake .bsp entity mapper I originally thought entmap did what this program does - extract a list of all entities from a .bsp file into a text file for easy editing and map rebuilding via "qbsp -onlyents". Well, unless I've made a stupid mistake and entmap actually DOES do that (O the shame!) then this program ought to make somebody happy (like me). Easiest if you place this in the same directory as your maps (.bsps). Mine is "c:\quake\id1\maps". Usage: mapent <.bsp file> Example: mapent e1m1 This would take e1m1.bsp and extract all the entities (items, weapons, monsters, doors, etc.) and place them into a text file called e1m1.map. This shouldn't be a problem for those of you with .map files already, since they more than likely already have entities included. I made this for the id maps which do not have .map files (as far as I know). You can find mapent.exe and any other useful (or not so useful) projects I might come up with at: http://sphere.org/quake http://interoz.com/usr/heaven Always try sphere 1st, since Oz doesn't get updated that regularly. Look under Quake-Editing or Quake-C. Feel free to distribute mapent.exe as you like as long as you keep this file with it, text intact. If you find it useful or want the source (MS QuickC 2.5), please email me. Care, Heaven (heaven@interoz.com) Wrath, leader of the Quake Clan Seven Deadly Sins (7Ds) Jesus is LORD!