Monday, Febuary 2, 1998 ================================================================ Title : Blue Hell (jzspq2) v2.0 Filename : start.bsp, jzblue_1.bsp, jzblue_2.bsp, jzblue_3.bsp, jzblue_4.bsp, jzblue_5.bsp.(all in a pak file) Author : Jason Zukowski Email Address : cdjnmz@ibm.net Description : Blue Levels For Quake. This is my second set of Single Player Quake Levels and my best so far. I have modified this version of Blue Hell. The old one had some new sounds but they wouldn't work so I had to get rid of them. Please delete the old version of Blue Hell if you have it. Read the 'Blue Hell.doc' for some screenshots and the story. Additional Credits to : Ben Morris for Worldcraft (www.worldcraft.com) Iikka Keränen fore the blue textures (www.planetquake.com/ikq/) Dave Weiden for the boss.qc (www.tcnj.edu/~weiden/quake) id software for Quake (www.idsoftware.com) Visit My homepage at www.angelfire.com/wi/Flobo/ ================================================================ * Play Information * Single Player : Yes Cooperative : No Deathmatch : No Difficulty Settings : Yes (but there is nowhere to select nightmare from) New Sounds : No New Graphics : Yes New Music : No Demos Replaced : Yes * Construction * Base : New level from scratch Editor(s) used : Worldcraft beta, 1.5 Known Bugs : There is some Grey Flash on The Realm of Cython, I can't get rid of it. Build Time : A couple of months Texture Wad used : ikblue.wad by Iikka Keränen Compile machine : Pentium 166, 16mb RAM QBSP Time : Not long Light Time : Not long VIS (-level 4) Time : Not Long Brushes : Don't know Entities : Don't Know Models : Don't know * Other Info * * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This PAK may be distributed ONLY over the Internet and/or BBS systems aslong as this file is with it. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. Do not extract this PAK file and change anything in it. ================================================================================================= * Author's Note * This is my second level pack and so far it's my best. My first level pack was a Wolfenstein/Doom level pack in which you travel throught the two games id software made before Quake. A must play for Doom or Wolfenstein fans. ================================================================================================= * The Story * ================================================================================================= Part 1: After Quake After you destroyed Shub. You look around you. You have saved the world. But for how long. You look at the ground below you and see a small blue Q. Could this be a sign. Nah. You take your axe and hack away at it. It moves into the ground. Then all of a sudden, the ground begins to shake and out of the lava right in front of you appears a blue slipgate. You enter the slipgate and find yourself in the room with the four slipgates that enter Quake's four dimensions. You destroy every slipgate so the horrors of Quake will never come to earth again. But you notice something different. You notice a small crack in the wall. You hit it with your axe and it crumbles to the ground. And before your eyes. You see annother slipgate. Did you miss this one? You thought all this was over with. You step onto the slipgate, preparing for yet annother hellish dimension.