Corellian Corvette Version 1 by davidcm (davidcm@netins.net) The QuakeLab - http://www.in2nett.com/stevefu/QuakeLab Textures: Whatever you want, I used the only white texture I could find. Entities: func_train (big one or lotsa little ones and only if you want it to move What to do: Cut and paste into your map for a stationary one. For a mover, group the brushes (shouldn't be too hard if you mess with your various views) and func_train-ize it and make some path corners. I would put this in a room and put teleport textures against the walls (don't make that the texture of the room unless you don't plan on vis'ing). Do whatever. Options/Notes: Can't think of many options, except changing textures, etc. I made this with WorldCraft 1031 and 1.0. Gonna improve it soon (if I can find the time). I plan on sloping the middle section more, and looking for better textures. I might add turrets and escape pods but it depends on how much free time I have. Email me with your comments/suggestions/whatever. I've made a X-Wing, but it's pretty crappy. You can talk to me in #worldcraft on undernet, or email me at: davidcm@netins.net firenze