Bridges Package v1.00 - by Mark Rohrer, "QuakeLab Technician" The QuakeLab - http://www.in2nett.com/stevefu/QuakeLab TEXTURES: Described below. ENTITIES: None WHAT TO DO: These are four example bridges that can be saved in a brush library, or just to look at for ideas. Cut them out and paste them into your own levels if you wish. OPTIONS/COMMENTS: Bridge 1: This bridge is very simple; it's really an imitation of the outdoors bridge on e1m1. It is a rectangular brush placed over the river, and two skewed flat brushes on either end that serve as ramps. The rails are 3 rectangular brushes each. Metal* and wizard* textures used. Bridge 2: This bridge looks really nice in wizard levels. It is another imitation of an id Software level's bridge, this one on e1m2. A bridge with four protruding pillar supports, 2 ramps on either end that are made from skewed brushes, and 2 large skewed brushes on either side of the bridge, making it resemble the top of a barn, but it still looks pretty good. Wizard* textures used throughout. Bridge 3: One of my own design, it is based on a drawbridge idea, but really needs to be on a much larger scale to have much of an effect, such as at a castle entrance. It's really just a bridge, 2 tall vertical posts at one end, and 2 tiny brushes that have been stretched and skewed for the cables. (Yes, you can walk up them) Metal* textures used throughout. Bridge 4: This is a great arching bridge that would be great in a city level. The brushes in the arch were made by skewing and wedge primitives, but it's alot easier if you just steal the arch design from my bridge, it takes a while to build if your editor isn't very "skewing friendly". The textures are a variety of city* textures.