December 2, 1996 ================================================================ Title : Gormenghast Filename : Gormen.bsp Author : Tim Jervis Email Address : kerrow@agt.net Description : A castle. I have endeavoured to recreate the atmosphere, architecture and ambience of a medieval stronghold. The 3d effects are put to full use and effect. It was designed as a deathmatch level since monsters seemed out of place in the realism of the design. Additional Credits to : id Software for not only creating great games but also intelligent hobbies in user customisation and to Ben Morris for creating these invaluable tools in Worldcraft. The sky's the limit in more sense than one. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes, most certainly. Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WorldCraft Known Bugs : None that I found Build Time : 2 weeks of evenings Texture Wad used : 101 Compile machine : ) QBSP Time : ) Light Time : )(About 30 minutes with 64mb and P133) VIS (-level 4) Time : ) Brushes : )700+ Entities : )Quite a few Models : )A lot (including a working rack in the dungeons!) * Other Info * * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. * WORLDCRAFT INFORMATION * This map was made with WorldCraft. It is acceptable to distribute this map over the Internet and BBS systems for free. It is not acceptable to play this map on a commercial Internet server. It is also not acceptable to charge for this map in any way or charge for distribution of this map. This includes CD-ROM collections of all kinds.