This version: V1.00 - 02/21/97 -=[ General Information ]=- TITLE : Doom Castle DESCRIPTION : Small, single player level that resembles an ancient castle. AUTHOR : Jacob Fike EMAIL ADDRESS : valinor@geocities.com -=[ Level Information ]=- GAME : Quake NAME : doomcasl.bsp SINGLE PLAYER : Yes COOPERATIVE : No DEATHMATCH 2-4 PLAYERS : no DEATHMATCH >5 PLAYERS : no NEW GRAPHICS : Yes (couple of new textures from qztex.wad and markswad.wad and the rain is from Whaleboy's rain patch.) NEW SOUNDS : Yes, this level makes use of Whaleboy's awesome rain patch. -=[ Construction ]=- EDITOR USED : Worldcraft1.0a and 1.1 CONSTRUCTION TIME : Off and on for about a week. 1 hour a day at the least, two at the most. QBSP TIME : About 3 minutes LIGHT TIME : About 3.5 minutes VIS TIME : About 1.5 minutes BRUSHES : 396 ENTITIES : 139 KNOWN BUGS : There are some fish, so the monster count at the end might not be accurate. Even though this is a small map, it is still difficult. You can run out of ammo soon at the start. -=[ How to use the level ]=- Create a directory called "maps" in your quake/id1 directory and copy the level into it. In Quake, bring up the console and type "map doomcasl" -=[ Some Comments ]=- This is my first Quake level, and it is by far the biggest! (Doh!) Anyway, I plan to make a deathmatch version soon so if you like this level, please e-mail me. Also, if you would like to give me a job, feel free to do that (I need money). And if you don't like it, tell me why. Enjoy! -=[ Distribution Information ]=- Copyright 1997 by Jacob Fike If you want to put it on a cd or sell it or anything involving money, TOUGH!!!! You cannot do that, unless you get my permission AFTER you get ID's permission. However, if you just want to play the level and show it to your friends for FREE, that is ok as long as this file remains intact (not modified) and with the bsp. Violators will be shot, survivors will be prosecuted. visit page at: http://www.geocities.com/TimesSquare/4641/ Jacob Fike Middle-Of-Nowhere, Texas