Ash Texture For id Software's Quake ----------------------------------- Designer and Creator: Dave Rodgers aka JoN.QuaD.VanDaM in QuakeWorld Email : orionx@mindspring.com OR oriondesign@mindspring.com Orion Design : www.mindspring.com/~orionx/orion.htm VanQuaD's Clan : www.mindspring.com/~orionx/vanquad.htm *InTheWerX* I have created a skins patch called QuakeSkinZ. His debut is in this patch. It contains 47 of the most killer player textures around. All your favorites plus alot more good ones. Over 30 of them have their own head gibs, the others are just regular quake dude heads. Look for this patch soon. Here are some of the features. - 47 Different Player Textures - IMPULSE 200 & 201 Cycles Skins - Skin Names are printed in the center of the screen and numbered so you don't lose your favorite skin! - Makes a nice 'TINK' noise when switching skins. - Requires 16MB ram to run, utilizing the -winlock parameter. - There is also a version which includes footsteps, ejecting shells, Grappling Hook, GibGun, FireWall Grenade, and HoverGrenades. This is the client version of a server patch I am currently working on. Its called 'OrioNX Server Mods v2.7" Well I added him to DooM, and now hes here to kick ass in Quake! I did find an Ash texture floating around, but I was rather disappointed with it so I decided to make this one. This one is COMPLETELY different from the one I found. This texture is of Ash from the movie Army of Darkness. He is complete with the metal hand and cool cloak he sports in this movie. I modified these parts of another skin to make this texture. : Pants : Arms I created these parts to go with them. : Head : Shirt : Metal Hand The head of Ash is taken directly from the movie so he looks real. The head gib as well was taken from the movie. The shirt was created using Photoshop and Kais Power Tools. He looks extra cool running around the levels dealing out double barrelled remington shots.. ;) In the original version his cloak came all the way down, but after testing this I found that it was split in two when mapped to the models legs, so I shortened the cloak. It still looks cool, but not as cool as if it was flowing while he was running around! If you like this texture send me E-Mail.. I always like to hear good feedback. * This Texture MAY NOT be distributed in any way except via the internet * or in a shareware environment. If you wish to add this texture to a * compilation or CD please get my permission first. I have no problem * with this, I would just like to hear from ya first! ;)