=========================================================================== Advanced engine needed : Boom-compatible + UMAPINFO Primary purpose : Single play =========================================================================== Title : SSS01: Lunar Lights Filename : sss01.zip Release date : 12th August 2025 Author : Project Lead: Synami Mappers: paymentplan, Hebonky, Ayba, nic15, Synami, Walter, ivymagnapinna, Napeyear, raddicted, 97th Century Fox, Naiad Violet, Razza, PainVile098, DeetOpianSky, bubba2181, Shove82, Phoenyx, purple_ruberoid, Cacodemon187, ShadowyMV, signaturereverie, Softserve, natashanightmare, Plerb, rita remton, layer_0303, perihelion, Spammishh, Saige, FlareEisen, ThatWenGuy, HiMyNameisChair, FlyingGoner, Andrea Rovenski, DoomGuy999 Email Address : [redacted] Other Files By Author : Various Description : SSS01: Lunar Lights is the first entry in the Synami Speedmapping Sessions series, hosted on Doomworld. This compilation's theme was to create maps under the night sky, while using textures within the project's defined custom resource pack. Maps are loosely ordered on an ascending difficulty curve, while also being split up into individual episodes to reduce the likeliness of burnout. Mapping guidelines: -complevel 9, Build time is 3 hours maximum. Adding music, difficulty implementation and gameplay tweaks doesn't count toward the time. Custom music and textures are allowed, as long as the mapper's individual submission is under 1 megabyte in size. Maps can be as difficult or janky as the mapper wants them to be - even if they're impossible. :^) Additional Credits to : Uses textures from Finely Crafted Fetish Film, Jumpwad, Lonesome Road Episode 1, Pa'l Hipocampo, Magnolia, ivydotwad, and various ones from Nick Baker (NiGHTMARE) M_SKULL from 1000 Lines 3 Modified STBAR/STARMS from PUSS XXV: Lunacy COLORMAP lump from 1x1 D_DM2TTL - Twinkle Park: AMY:Mirror Room (Sonic Adventure - Dreamcast) - Seq. by John Weeks D_DM2INT - Final Fantasy 5 - 'Fate in Haze' ^ Seq. by George Vallant =========================================================================== * What is included * New levels : 53 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : UMAPINFO Other files required : None * Play Information * Game : Doom 2 Map # : 01-53 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Maps made in 3 hours or less Editor(s) used : UDB, Slade Known Bugs : None May Not Run With : Anything not Boom or UMAPINFO compatible Tested With : dsda-doom 0.28.3 * Map list * -- EPISODE 1 -- MAP01: 2017 Toyota Camry Author: Napeyear MIDI: WWIII Ikari Theme - King of Fighters '99 (Resequenced by Marc C.) Difficulty: yes Co-op: no Build Time: 3 Hours Comments: first map i used boom features on... i spent more time than I'd like to admit trying to get the scrolling floors to work. took advantage of copy/paste and stair builder mode to make cool lighting/trim on interior areas. MAP02: Private Pad Author: Naiad Violet MIDI: "Night Attack" from Final Fantasy Tactics Difficulty/Co-op Settings: Yes & Yes Build Time: 3 hours  Comments: Improved the midi to sound better and credits in channel data. boomin.. MAP03: star tower author: ivymagnapinna music: zzzv - Cirropod difficulty/coop: nah build time: 3hrs comments: linear climb centered around a spiderdemon, plays kinda uncomfy. features a normal amount of 45 degree angles MAP04: Concubine Author: Ayba MIDI: "Fuck Off" by Ayba Difficulty/Co-op Settings: Yes difficulty, No co-op Build Time: 2hr 45m Comments: Escape my claustrophobic worlt :* MAP05: Lightcore Author: Bubba2181 MIDI: Velvetic - The Night Difficulty/Co-op Settings: co-op No difficulty nope Build Time: 3 Hours Comments: A condensed version of what I wanted to do, but this one will work! MAP06: Mi Nota Verde Author: Cacodemon187 MIDI: May - blz Difficulty/Co-op Settings: Not yet Build Time: 3 hours Comments: Fuckin mess of a map. Experience the award-winning documentary of the HEALTHY1.lmp and HEALTHY2.lmp's natural habitat and ecosystem. Directed by Juan Carlos Bodoque- I mean me. kill everything and enjoy :) MAP07: time crunch! author: perihelion midi: korp - lack of perplexity difficulty/co-op: starts only & the "dispenser" (have fun w/ the arch-vile if you're playing on nightmare!) build Time: 2.5 hours (somehow) comments: i guess i improved????? i assume not having to finish a map up in the middle of the night does that. MAP08: If I could be a constellation, with high octane we're spitting flames Author: ThatWenGuy MIDI: Space Train - stewboy Difficulty/Co-op Settings: I think I did Build Time: 2 hours 45 minutes 50 seconds Comments: ok, it plays cooler in my head than here. it's easy, it had flashing lights, revenants MAP09: wait a minute this isn't underhalls Author: perihelion music: music for freedoom 1 by vandalorian difficulty/co-op settings: unimplemented. Build Time: 2 hours, 58 minutes and 55 seconds. Comments: I'm not even sure why I uploaded this. I'll probably make something with the same ideas as this but better, since I rushed quite a bit at the end and didn't make effective use of the textures due to rushing. (it was 1 am when i uploaded this). MAP10: Starlight Park Author: Himynameischair MIDI: Lair of The Bitchmaker by Bucket Difficulty/Co-op Settings: Yes Build Time: 3 hours plus testing Comments: probably gonna be one of the easiest maps in the set. It was never really made to be all that hard (minus the last fight), just exists because I wanted to make a map where you take a walk through a quiet park at night : 3 MAP11: this doesn't deserve a name author: perihelion midi: none difficulty/co-op: no build Time: 2 hours comments: sucks. i thought of scrapping this numerous times but i didn't. MAP12: mare kissing garden author: ivymagnapinna music: zzzv - Someone Else's Cat difficulty/coop: no again build time: 1hr30min comments: drew this to destress. small nomo map where you climb around and pick stuff up. MAP13: Tambourine Author: Ayba MIDI: "Dancing Drylily" by Ayba Difficulty/Co-op Settings: Yes difficulty, co-op starts Build Time: 3hr Comments: Claustrophobic fucking thing, ou yea let's go let's get it - Difficulty only changes what item is in the secret! MAP14: norgantus author: layer_0303 midi: Breath Of Fire 3 Junk Tower (Capcom) difficulty: Normal co-op settings: none. build time: 2 hours Comment: It's been a long time since I participated in a project and when I saw this I jumped at the chance MAP15: dog Author: raddicted Music: silent shimmer by themnotyou Difficulty/Co-op Settings: no Build Time: ~2 hours Comments: had an idea to create a map that looked like a hand after opening up duskmeadow and noticing how the automap looks when you lower the wall in the beginning cave area. end text is just a little something i thought about after looking at some old pictures of myself from when i was little picking a song was a major problem with this map O_o, mainly because i was listening to some copyrighted music while making it, and whatever i was listening to would have been a 100% better fit for this map then what i had chosen, but im assuming this is going to idgames so ;P (synami note: sure is) MAP16: Trick or tREEEEEt Author: Natasha Nightmare MIDI: none Build Time: 2 hours & 36 minutes Comments: A tiny map where the player goes trick r treating UwU (i don't know how to take screenshots in doom, sorry about that) MAP17: Chicxulub Author: Shove82 MIDI: James Paddock - "Jello Mackerel" Difficulty/Co-op Settings: No/Co-op starts yes Build Time: 3 hours Comments: Another short map. BFG is the only weapon. MAP18: Die Pooking, Playing Plinko (Shareware Version) Author: DoomGuy999 Midi: 3D Ultimate Pinball Track #03 - Mine Level Starter Difficulty/Co-op Settings: Not implemented Build time: 2.5 Hours Comments: Garbage ready for launch. Missing textures, misaligned textures, SLAUGHTER, and unfair levels of "what the hell" i guess. I scrapped the main idea for the sake of time. This is a work of art :) finished right before the deadline lol MAP19: evil and intimidating chaingunner couples Author: Plerb MIDI: Aquacade 01.mid from Aquacade by Vakhtang Adamiya Difficulty/Co-op Settings: no Build Time: a lil over an hour Comments: havent touched the map editor at all in nearly a month so i ended up making this short lil experimental map real quick to try and get back into the groove of things - w - MAP20: No one is home Author: FlareEisen MIDI: Where are my friends - FlareEisen Difficulty: no. (there is nothing to shoot.) Co-op Settings: Has starts. Build Time: 3 hours + ~3 hours for the MIDI Comments: 3 hours went really quick, and I ended up snipping and clipping a bunch of rooms together and an exit. Maybe I'll try another map and make something that utilizes the cool color palette more... and includes monsters. It's just a quick stroll, but maybe it will spark some inspiration for someone else. This is my first real speedmap and MIDI, so I hope you enjoy it. MAP21: Speedmap with murder Author: Walter MIDI: E1M9 from CLASSICS.WAD Difficulty/Co-op Settings: Yes Build Time: 1 hour, more than less Comments: Monsterless escape room, kinda troll-ish, mostly throw away the mistery aura it conveys. If there will be a next time, way more monster will be put in the next map! MAP22: - Author: Synami MIDI: luna197 - spiral Difficulty/Co-op Settings: nope Build Time: 2 Hours, 5 minutes Comments: uhhhhhh i riffed out some linedefs, emphasis on atmosphere. enjoy -- EPISODE 2 -- MAP23: pitter patter Author: raddicted MIDI: Sugar Lump by yakfak Difficulty/Co-op Settings: no Build Time: 3 hours Comments: blee blee blah blee blee blah MAP24: Pronto Pup Author: paymentplan MIDI: 'Untitled' from Icarus MAP23 by Jonathan El-Bizri Difficulty/Co-op Settings: No/Player Starts Only Build Time: 3 hours Comments: shrug emoji MAP25: Abstract Rift Author: purple_ruberoid MIDI: Orbitrarian - Composed by Korp Difficulty/Co-op Settings: implemented/ Co-op starts + more BFG-juice Build Time: 3 hours + ~30 min playtesting Comments: There are at least two ways to beat this map. MAP26: Gets Burned Inside the Computer Ooogh I'm so Hot.zip Author: Saige MIDI: theme you hear when you're on fire in a computer Difficulty/Co-op Settings: UV only, Co-op untested Build Time: 3 hours Comments: hope you don't fall in (tee hee) MAP27: A Serpent Shedding Sin Author: DeetOpianSky MIDI: Big Time Sensuality by Bjork Difficulty/Co-op Settings: Co-Op Starts included, difficulty not really relavent. Build Time: 2 hours & 58 minutes Comments: Small simple platforming map with no combat. Hoped I'd have time to add combat but had too much to clean up toward the end. There is an extra texture in case anyone wants to use it, just a midtexture type door. Best I could get done. Maybe I'll have gotten faster by the time Session 2 rolls around. MAP28: Dark, Wet, And A Couple a' Monsters Author: Andrea Rovenski MIDI: hoshi no kirby - yogurt yard Difficulty/Co-op Settings: i guess so Build Time: 47 minutes Comments: hi MAP29: Lock and Key Author: DeetOpianSky MIDI: The Brain Scrambler ™ by Nic15 Difficulty/Co-op Settings: Implemented. Starts primarily for Co-Op. Build Time: 2:58 Comments: New texture(s) with markers and added to the pnames/texture1 from resources included in wad. MAP30: Find my poop fountain Author: 97th Century Fox MIDI: BCOMPLEX by Zan-zan-zawa-veia Difficulties/coop: no difficulties, coop starts only Build Time: around 1 hour and 45 minutes Comments: Felt inspired to make a map after all. For a speedmap I very much like it. Feel like I pulled off a vibe and gameplay I enjoy quite a lot, hope you will feel the same. MAP31: The Key of Devotion Author: DeetOpianSky MIDI: Epic Light Sequence of Death composed by nic15 (now included in wad) Difficulty/Co-op Settings: Implemented. May need balancing based on feedback. Build Time: 2:43 Comments: Flashing lights. MAP32: Army of Boners Author: Painvile098 MIDI: Machine reaper by Novaseer Difficulty/Co-op Settings: yes difficulty, no co-op. Build Time: 1 hour and 45 minutes Comments : stnemmoC MAP33: Blood Flecked Stars Author: Razza MIDI: Under The Aurora by Cyber-Rainforce Difficulty/Co-op Settings: Yes Build Time: 3 hrs Comments: Short easy slaughter MAP34: Diet Soup. Author: Shove82. MIDI: James Paddock - "Hate Machine". Difficulty/Co-op Settings: No/Co-op starts yes. Build Time: 3 hours. Comments: Short map. Lava doesn't hurt. MAP35: Midnight Munchies Author: ShadowyMV MIDI: Zombie Wars - Track 33 by Steven Baker Difficulty/Co-op Settings: Difficulties - Yes, Co-op - Yes (incl. Weapons/Ammo & Monsters). Build Time: 2hrs 30mins. Comments: A 5 minute map where Doomguy gets the midnight munchies and heads to the shop across the street to get some snacks, what could go wrong? Also you can get the BFG on the map, but is it truly worth it? MAP36: Moorhusm Valley Author: Spammishh Midi: "Greek Temple" from Secret of Evermore, sequenced by The Jade Emperor Difficulty: Yes Co-op: Also yes (But very minimal) Build Time: 3 hours Comments: pretty easy little map with a mild ending. MAP37: Actors portrayed in this advertisement were later killed. Author: Synami MIDI: Treks of SandS - Just before sunrise Difficulty/Co-op Settings: co-op yup difficulty nope Build Time: 3 Hours Comments: a little city map inspired by ivy and rad, progression is likely a little clunky on a blind playthrough but i think most of the fights here are fun MAP38: noctivagant author: rita remton midi: observing (plerbmidi v8.2) by plerb difficulty: fully implemented co-op settings: none build time: 3 hours comments: some starlit brutalist buildings to explore. gameplay time is about 10 minutes, non-puzzly, non-slaughtery having only 52 monsters in [uv] (much less in easier difficulties). tq in advance for playing it! :) MAP39: don't look at me like that i know exactly what you're thinking about author : signaturereverie midi : signaturereverie - copyableaddressableretrievableremovable difficulties/coop : no , theres no need build time : one playthrough of 105: i'm not here anymore by bull of heaven (3 hours) + a tiny bit of playtesting comments : 2/3 , randomly decided to go with a set of restrictions because i felt like it . the title says it all -- EPISODE 3 -- MAP40: City City, Lights Lights Author: Synami MIDI: DRAX - SUI GENERIS Difficulty/Co-op Settings: co-op yup difficulty nope Build Time: 1 Hour, 35 Minutes Comments: you're telling me a frog city this lights MAP41: Shitfuckers, Inc. Author: nic15 MIDI: "The Fly Is Back" by nic15 Difficulty/Co-op Settings: ye Build Time: 3hrs (Midi 1:30hrs) Comments: misaligned texture make me cry. .. MAP42: Dead Star Author: Phoenyx MIDI: Unknown Body by Kyle Richards Build Time: 3 hours Comments: hi :3 MAP43: Let me sleep on it Author: softserve Midi: "Kachorgium mining project" by nic15 Difficulty / Co-op: No build time: the full 3 hours Comments: This is a lot more slap dash than it looks at first glance trust me, there was a lot of mileage gained from having a super limited texture set with a very dark hard to see main wall theme and, changing defaults at various points in the build. There was like 10 minutes of doodling random squares on a map and then the hardest fastest manic detailing I could manage in about 2h30m and 20 minutes of spamming items and monsters with almost no thought at all other than FINISH IN THE TIME. There was a lot of abuse of copy paste, stairbuilders and all that. again sacrifices were made in the lighting department, and like almost no-triggers, teleports and tags other than key doors and 1 set of exit bars so it's almost an exercise in pure layout/geometry. I wish I had more time, I would add monster closet triggers on the switches and doors, cause currently you wipe the map and it gets pretty boring, the only thing I could do MAP44: Nil Ad Mirari Author: Softserve MIDI: Candlelight by Nic15 Difficulty/Co-op Settings: No / and hastily and poorly implemented Build Time: Just shy of 3 hours by about 5 minutes or so. Comments: I'm actually surprised I was able to finish this in under 3 hours. This is the first time I've tried to speedmap. I think the only way I could do it with this level of detail in such short a time period was really strip down everything to the bone, like very limited texture use. Not paying any attention at all (lol) to lighting and not stopping to worry about anything like triggers, traps, teleports etc and just making it a straight forward key hunt MAP45: Liquid Cancer Wellspring Author: nic15 MIDI: "Enter Destroyinator 604" by nic15 Difficulty/Co-op Settings: yes Build Time: 2:25hrs (Midi 1:30hrs) Comments: first time I actually fully finish the map lmao MAP46: Devolve Author: nic15 MIDI: "Shiso" by nic15 Difficulty/Co-op Settings: yes Build Time: 3hrs (Midi 1:10hrs) Comments: when you run out of time so you turn an intricate, well thought out level into SF2011 at the very end MAP47: watch out for sloppy style!! author : signaturereverie midi : signaturereverie - the mystic of the moon asked the mystic of the jungle whether they could borrow a few apples for the great pie in the sky and the mystic of the jungle replied difficulties/coop : no build time : one playthrough of the epic by kamasi washington (3 hours) + a tiiiiiiiiiiiiiny bit of playtesting comments : 3/3 , very sloppy map as evident from the title . figure out how to play this one MAP48: Serendipity Author: Hebonky MIDI: Phoenix Rising - Žlan michaels Difficulty/co-op: yeah Build Time: like 3 hours ig Comments: Very eerie place, was something, no longer is. "very cool, What the fuck?" -nic15 MAP49: Starlight Hate Night Author: ShadowyMV MIDI: "Cyril Cyberpunk - Level 3: Living Quarters" by Donovan Seidle (Sequenced by Zero Prophet) Difficulty/Co-op Settings: Difficulties - Yes, Co-op - Yes (Starts & Weapons) Build Time: 3 Hours. Comments: "Star Light, Star Bright, why must you bring so much hate tonight..." This map is the meanest map i've made thus far, but it is conquerable. MAP50: Bloody Arrowhead Author: Hebonky MIDI: POC_Hyper by Psyche Difficulties/coop: no and yes respectively Build time: hour and a half Comments: Inspired by a fight in Piss Facility, kinda. MAP51: Nighttime in Heaven Author: FlyingGoner MIDI: "Dungeon 4" by Tadayuki Ito, from RPG Maker 2000 Difficulty/Co-op Settings: no Build Time: 3h + 2.5h of me getting rekt by my own map & ragenerfing the fights Archvile Count: 79 Comment: This map contains terrible slaughter stuff MAP52: Player Abuse Author: Hebonky MIDI: Groove PH by unknown (sourced from ultimate guitar forum) Difficulty/coop: Yes, coop is funny Build time: 2 hours 30 Minutes Comments: Map designed to just hurt MAP53: no concept author : signaturereverie midi : signaturereverie - the new new difficulties/coop : no and i dont think ill be doing them tee bee quite aych build time : one playthrough of the consuming flame by matmos (3 hours) + some more playtesting comments : 1/3 , getting back into the speedmapping groove . this map is kinda bullshit so good luck :3 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors