=========================================================================== Primary purpose : Single + coop play =========================================================================== Title : Knee Deep in the Paperwork Filename : kditp.wad Release date : 3/30/2025 Author : DoomManMatt Email Address : [redacted] Other Files By Author : hotake.wad Description : This is a single map wad for Doom II. It is a skyscraper with 10 floors. There is a custom skybox as well as a custom MIDI (a transcription I did of "Nootropics" by PilotRedSun). Features lots of doomcute! Story: After a long vacation from hunting demons, you were called up one day to face another invasion. It seems that the big wigs at a major corporation tried to make a deal with the devil to increase their quarterly profits. As expected with Hell, things turned messy quickly. The demons summoned by the corporate executives have overrun the building and are using it as a headquarters for a new invasion of Earth! Your mission is to go in and seal the portal those bastards came through and escape with your life, all while killing as many of those demon sons-of-bitches that you can, of course. Now go to work! I have tested this map in GZDoom and PrBoom+. It works in both ports, although there are some noticeable slime trails when using the latter, so I would recommend GZDoom. This map takes ~1 hour to beat. The difficulty is definitely more than Doom II, although I'm not sure if it is as difficult as Plutonia. Regardless, I would recommend starting on HMP if you aren't as experienced with Doom. Have fun! (Note: I have had this map up on DoomWorld for almost a month, but after a failed upload to idgames I have been busy, so I haven't gotten around to fixing the upload until now) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : ~2 months Known Bugs : Slime trails when using PrBoom+ (or probably any port that isn't GZDoom) May Not Run With : Chocolate Doom Tested With : GZDoom, PrBoom+ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: doomworld, idgames