=========================================================================== Advanced engine needed : BOOM Primary purpose : Single play =========================================================================== Title : Hypothermia Filename : hypotherm.wad Release date : 2023.06.13 Author : Fryuko Email Address : [redacted] Other Files By Author : soldsoul.wad Description : Hypothermia is a short slaughter wad for boom(complevel 9) that mainly uses icy themes. I often included some smaller fights of this type in maps, but this was my first attempt at a full-scale slaughter experience. The target gameplay is more traditional slaughter with big hordes. Secrets are only used as easter eggs.. Difficulty settings are implemented! -HMP is just a toned-down UV with fewer monsters. -HNTR is renamed to; Imperturbable Journey. The monster count is greatly decreased, it is a fraction of the original one. Gameplay should mostly feel the same but without requiring much effort from the players. It's perfect for anyone who wants to play on autopilot and experience the levels. The story is pretty simple: You just woke up from your cryo sleep and realized, that the whole base situated on the moon of Pluto, Charon is overrun by demons. And this makes you angry Maps: MAP01 - Cryo Geysers - MIDI: Psyrus - Astray MAP02 - Cold Hospitality - MIDI: Megasphere, Decino - Across The Highlands MAP03 - Human inprovement Process - MIDI: Myrgharok - Speed of Tech MAP04 - The Melting Machine - MIDI: Jmickle - Take hese Pills and Be Who You Are MAP05 - Nostromo Chasma - MIDI: Psyrus - Isoceles Title song: Can't find the source, but I'd like to give credit. If someone knows the source please let me know. Intermission song: Psyrus - Cybernetic Additional Credits to : Ukiro - OTEX Textures - 40oz, supercupcaketactics Props - Captain Toenail, Esselfortium Monster sprites - Amuscaria, skillsaw, Danlex, Nefelibeta MIDI - MegaSphere, Myrgharok, Jmickle, Psyrus, decino =========================================================================== * What is included * New levels : 5 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP05 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 17 months with breaks Editor(s) used : UDB, Slade, Paint.net May Not Run With : Ports that are not compatible with complevel 9 Tested With : prboom+, dsdadoom and GZDOOM * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://fryuko.itch.io/hypothermia