This is a DHT5 exam file. Its place is in the dht-exams directory. The DOOM Honorific Titles Created by Frank Stajano on 1994 05 01 George Bell hereby conquers the title of Doom 2 Master Exam file name : d2m-gib.zip Title conquered : Doom 2 Master Author : George I. Bell (GIB) Completion date : 1996 03 13 Game and version used : Doom II v. 1.9 Log entry 1/16/96: CHAL: D2M GIB George I. Bell 05 30 28 FFL-RLF-RLL : George Bell Substitutions? : NO Free interpretation : Levels 27 and 28 Master style without using any of the eight invulnerability spheres. System used : 486 DX2/66, 16MB RAM, NO SOUND CARD Controls used : Mouse+Keyboard Mouse : Left button - fire Right button - forward Keyboard : Z - strafe left X - backward C - strafe right Ctrl - speed mode MAP05: Your basic frag-fest. I remember when I tried this level for the first time - it seemed SO hard! Of course it helps a lot when you know what to expect. 7:18 MAP30: After an hour of attempts, I was really pissed because I was unable to complete this map even once! Problem was I couldn't tell when my rockets were scoring. Finally I tried an easier difficulty level and saved the game at the point where one more rocket will do it. I tried it from that point until I got the timing down, and then recorded this on my first try. Not a super performance, but I get the job done. 2:36 MAP28: Technically this fulfills a level requirement but really it is the harder half of my free interpretation. This is a very well designed level, but suffers from a glut of invulnerability spheres (FIVE!), especially considering there are also two Megaspheres. If you just run for the BFG and then the invulnerability, I don't think this level is that hard. But if you avoid the invulnerability, it's much harder, as there is less health and a shortage of ammo. You can't use one of the Megaspheres because the only way to get to it is through an invulnerability, and you have to waste the Vile Twins before you get the other Megasphere. The two big stashes of ammo in the spider lair are inaccessible, at least initially. Watch how low my ammo dips when I go for the Vile Twins - I was lucky to make it! One of the most frustrating problems, which ended several attempts, was accidentally strafing into an invulnerability sphere while cleaning out the spider lair! Look for the bozo move near the end, where I get stuck between two torches cleaning out the revenant room (duh!). Made me want to redo it, but the same thing happens to a revenant right after me. Kinda funny! 16:19 FREE: I wanted to do something new, so I took the two levels with the most invulnerability spheres (27 and 28) and did them each Master style without using any invulnerability. Level 27 actually isn't much harder this way, you just have to be more cautious. I let out a bunch of monsters at the start, and they usually kill each other off. But coming back into the starting area (expecting to take out the spectres with the chainsaw) I get into big trouble between the arachnotron and imp army (how did they get out?) and had to improvise to survive. Looking back on it I probably should have used some rockets on the Mancubi. I had 17 rockets left for the Hell Knight herd, which made it no contest. 17:38 Author My third title: D2GM, D2SG, D2M. My style is more thoughtful and Info: devious as opposed to fast and aggressive. In MAP28, watch how I trap an Arch Vile on a ledge rather than taking him out directly.