This is a DHT5 exam file. Its place is in the doom/dht-exams directory. The DOOM Honorific Titles Created by Frank Stajano on 1994 05 01 Ashley Smith hereby conquers the title of DOOM 2 Master. Exam file name: D2M-AJS.ZIP Title conquered: DOOM 2 Master Author: Ashley Smith Completion date: 1995 Dec 13 Log entry - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CHAL: D2M AJS Ashley Smith 07 14 28 FRR-RFL-FFL : Ashley Smith - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Game and version used: DOOM 2 v. 1.9 Substitutions? no System used: 486DX/2 66Mhz with S3 VLB, sound galaxy (argh!) 8 bit stereo & 8 meg ram. Controls used: Keyboard & Microsoft mouse with keyboard as default. I find that holding down shift and the up arrow (forwards) all the time and using the mouse to steer is the best method of control. You can then easily shift your hand to the down arrow to run backwards. I use a microsoft mouse driver, with both vertical and horizontal set to max (100). Free interpretation: MAP02 speedy gonzales style Comments: Please note: My email address is now ash@euphoria.apana.org.au MAP07: Tough because you really are boxed in, and it's amazing how much angle the mancubus' can put on their shots. You have to be right next to the wall to avoid their shots. I treat the spiders how I treat deathmatch players - hold in the trigger until they die. I only get hit twice, and only lightly. MAP14: A little way into this mission you start getting *really* desperate for ammo. You have to pick up all the heavy weapon dudes' guns, and even then you'll only just scrape through. Heavy weapon dudes can really nail you if they catch you by surprise, so it's vital that you know where they all are. MAP28: Invincibilities are what make this level not too bad. Originally I had a lot of trouble with this level, but after viewing the other successful attempts at map28 (some credit must go to MNP and ), I finally got it. When chainsawing the pain elementals, when you hear them start to explode, pull back, because the skulls are automatically propelled forward a bit, so you will take damage every time unless you move back a bit. Could have easily finished with 200% 200% but didn't bother to go back to get the other megasphere. It's interesting to note the special way the double barrel shotgun and the BFG increase the power of the ammunition. You can kill a spider mastermind with 150 cells or so with a plasma gun, but you can do it in 2 BFG shots (only 80 cells). When you are killing demons with a shotgun, it takes 2 very good shots, but usually three, using 3 shells. But one double barrel shot will always kill a demon (if it is a reasonable shot). BTW: You can kill a cyberdemon in 2 BFG shots! FREE: MAP02 under par on hurt me plenty (speedy gonzales style) Took me a few tries and ending up beating the par of 1:30 by 3 seconds. You will take a lot of hits during the level so you need to get the blue armour to keep your health up a bit. Kill the guys who are in areas that you will pass more than once, cause even pistol guys drain your health by continual shooting. Author info: 17 year old student with one year of school to go before hopefully beginning a computer science degree at uni. Feel free to email me telling me you liked/hated my lmps and any suggestions/questions. (ash@euphoria.apana.org.au) This is my second DHT title, also a Doom 1 master.