=========================================================================== Advanced engine needed : Any limit-removing source port, complevel2 Primary purpose : Single play =========================================================================== Title : The Imp Zone Game Club Community Pack Filename : IZGCCP.wad Release date : August 25, 2025 Author : In Training (project organizer) Email Address : [redacted] Other Files By Author : Assault on Nukeway Enterprises (2022), Dam It All to Hell! (2023) Description : The Something Awful video game sub-subforum IMP ZONE (no relation to the 1994 WAD (or is there?!?)) hosts a regular Game Club every month. In October 2023, I ran a community project for a big group of first-time mappers to flex their designing muscles and put together some DOOM levels. This community pack is the result - all levels here were made in October 2023 (which some slight tweaks in the ensuing weeks/months for minor bugfixing), and most entries were by total newcomers (myself excluded). Some participants had never even played DooM before! The creativity on display is quite remarkable, especially considering the time restraint and lack of practice. I hope you all enjoy this collection of rough and wild maps. /!\PLEASE NOTE/!\ MAP20 - Project Meteor is designed for HMP as equivalent to UV. UV is for true sickos only. Additional Credits to : Sub-Actuality for running the Imp Zone Game Club week in and week out. The Kins for making our TITLEPIC. P-Mack for providing the ENDPIC. Sub-Actuality for providing our credits image! And Dieting Hippo for penning the DeHacked. All the Gamers who rose up and made their voices heard in this excellent pack. Everybody around the globe who upkeep MIDI libraries. =========================================================================== * What is included * New levels : 25 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : N/A * Play Information * Game : DOOM2 Maps and Music : MAP01 - Impo's Domain by French Accent, "Brinstar (The Jungle Floor)" from Super Metroid MAP02 - Fresh Hell by hamsauce666, "Spirit Crusher" by Death MAP03 - Bone Zone by Cubone, "Smooth Operator" by Sade MAP04 - Server Room by Jenny Agutter, "Paranoid Android" by Radiohead MAP05 - DOOM-MAKU by mycophobia, "Bulls on Parade" by Rage Against the Machine MAP06 - Shotgun Zone by Ditocoaf, "Confrontation" from Soul Calibur II MAP07 - Blood Eagle Tower by Evil Eagle, "Mountain Zone" from Ys VI: The Ark of Napishtim MAP08 - Kept Ya Waiting by Tarranon, "Theme of Solid Snake" from Metal Gear 2 MAP09 - Engorged by In Training, "Opus 13" from Castlevania: Rondo of Blood MAP10 - John Romero's Punch-Out!! by Evil Eagle, "Fight Theme" from Mike Tyson's Punch-Out!! MAP11 - The Beast Pens by Kongming, "The Demon's Dead" from DOOMII MAP12 - Circle Trigonism by P-Mack, "Give a Reason" by Megumi Hayashibara MAP13 - Back Alley Brawl by Kongming, "Ken's Theme" from Street Fighter II MAP14 - Running of the Pinkies by Arch Nemesis, "Toreador II" by Apocalyptica MAP15 - Sleepwalker by Symbolic, "99 Ways to Die" by Megadeth MAP16 - It's Pinky by Leadthumb, "Blood of the Zodiac" by Machinehead MAP17 - Plasmodrome by In Training, "J-E-N-O-V-A" from Final Fantasy VII MAP18 - Crates and Barrels by Plebian Parasite, "Money for Nothing" by Dire Straits MAP19 - Altar of Skulls by Kongming, "Trouble in Sight" by Bloo from the Ultimate MIDI Pack MAP20 - Project Meteor by P-Mack, "Pochi's Theme" from Legacy of the Wizard MAP21 - Deja Vu by rodbeard, "Running from Evil" from DOOMII MAP22 - Burnout Blast by In Training, "Close Quarters" from Runescape MAP23 - Sometimes Be Game Over by Sub-Actuality, "Hallowed Be Thy Name" by Iron Maiden MAP31 - Like a Demon by Plebian Parasite, "Pledge of Demon" from Yakuza Zero MAP32 - Twenty Nine Seventy by Evil Eagle, "Big Bad Baby Bowser" from Yoshi's Island Single Player : Designed for single player, pistol start Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes kind of. Sporadically. Story : Junior researchers in UAC's Terraforming Division have a mess on their hands...some of the newly minted bozos got a bit drunk during their annual holiday party and thought it would be funny to let the portal operators pour some demons into their new geographic experiments. These first-time architects are up their neck in demon guts and need Doomguy's help get back to status quo! Get in there, cash that check and whup some demon butt! * Construction * Base : New from scratch Build Time : 23 days, a time limit from October 1, 2023 to October 22, 2023 Editor(s) used : Ultimate Doom Builder, Slade3 Known Bugs : None May Not Run With : CrispyDoom, any vanilla ports. Tested With : Eternity Engine 4.02, dsda 0.24.2, prBoom+ 2.5.1.4, GZDoom 4.7.1, and more. * Copyright / Permissions * You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.