=========================================================================== Advanced engine needed : Boom compatible Primary purpose : Single play =========================================================================== Title : Drought Filename : drought.wad Release date : 8/1/2025 Author : Tango Email Address : [redacted] Other Files By Author : Mayan Mishap, Paradise Description : 3 short, Boom compatible maps built with Noiser's D4V mod and using ukiro's OTEX texture pack. Truecolor hardware coloring is recommended for the visuals in map03 but not strictly necessary. Additional Credits to : Brad Harding for making some fixes to make this work in Doom Retro. See credits section at the bottom of this text file. =========================================================================== * What is included * New levels : 3 + 1 outro map Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP04 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : ~1 month Editor(s) used : Ultimate Doom Builder, SLADE, Aseprite Tested With : DSDA-Doom, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors =========================================================================== ================ CREDITS ================ MUSIC Peter Tomaselli (Kniggit) [from The Darkening E2] Sam Woodman [from The Darkening E2] Sega [MAP04's music, from Sonic CD JP/PAL] TEXTURES + FLATS Ola Björling (ukiro) [from OTEX v1.0] TREE SPRITES Enjay NEW BLOOD DECALS Gifty: (DeadMarinev0.9.4.pk3 @ https://www.doomworld.com/forum/topic/98165-pixely-effects-mod-beta-dead-marine/) ALL OTHER SPRITES + GRAPHICS + SOUNDS + DEHACKED Noiser [from D4V v2.5.6] MAPPING Tango MAPPING INSPIRATION Octavarium [Ol' No Name] Afterglow [Lamentations, SlaughterDM] Eternal [Epic 2] D4V credits appear below: ===================================================== DOOM 4 VANILLA - D4V made by Noiser\Phobos867 Statusbar from Back to Saturn X by ptoing and esselfortium Splash effects by Enjay DMXOPL by Csonicgo Doom Slayer mugshot by Xtor98 Weapon sprites by Neccronixis and Franco Tieppo Marble textures imported from simploo sprites Music by Nabernizer, Immorpher, Viscra Maelstrom, Frankibo, PRIMEVAL Item sprites from Death Foretold (DBThanatos) and ARGENT (Xaser) Some visual effects and sounds from Death Foretold by DBThanatos Other textures by me, IMX, deathride58 and Cage Enemy sprites by me or edited from: - Merser433 (Cacodemon) - DrPySpy (Spider Mastermind) - simploo (Cyberdemon) - Franco Tieppo (Gore Nest, barrels and more) - Amuscaria (the original Corpulent, lots of effects and more) SPECIAL THANKS: Id Software Khorus, Erik Alm and Crunchynut44 DBThanatos and Major Cooke Andrew "Linguica" Stine Dennis "Exl" Meuwissen The Doom community as a whole