=========================================================================== Primary purpose : Single play =========================================================================== Title : Wretch Filename : Wretch.wad Release date : 07/27/2024 Author : Obsidian Email Address : [redacted] Other Files By Author : Search "Author: Obsidian" on the archives Misc. Author Info : I wrote this. Description : A replacement for Episode 2 of The Ultimate Doom, with nine maps made in vanilla format using primarily stock resources. Credits to : Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3 Exl for WhackEd4 Additional credits to : Uber for the TITLEPIC Mark Klem for the majority of the music Font Monger for the M_DOOM font ("Who Asks Satan" from Dafont) Osiris Kalev, Roadworx, Fletcher` and traversd for betatesting Bobby, Vile and Arsinkk for streaming the release candidates Catpho and Firedust for reporting bugs Spectere for the YT playthrough years for inspiration =========================================================================== * Maplist * E2M1: Into the Dim Music: "Terror" by Mark Klem E2M2: Bitter Music: "Evil Is" by Mark Klem E2M3: Sleepwall Music: "Take All (I Have More)" by Mark Klem E2M4: Strangulation Music: "Slider" by Mark Klem E2M5: The Clean Room Music: "Shadows of the Dead" by Mark Klem E2M6: Reflection Music: "Organic Gods" by Mark Klem E2M7: Myriad Music: "Night Bats" by Mark Klem E2M8: Imbecile's Crown Music: "Vascule" by Obsidian E2M9: The Shortcut Music: "Unnamed" by Mark Klem (used in E1M3 of Cringe.wad) Title music: "Slider" by Mark Klem Level clear music: "Dreadnaught" by Mark Klem Victory music: "Gravetown" by Mark Klem =========================================================================== * What is included * New levels : 9 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Blank DEMO# files Other : ZMAPINFO, GAMEINFO * Play Information * Game : The Ultimate Doom Map # : E2M1-E2M9 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : None Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Maps were made on an on-and-off basis over the course of three and a half years Editor(s) used : Doom Builder X, SLADE3, WhackEd4, Paint.net, ENDEDIT Known Bugs : The Cyberdemon in E2M6 is vulnerable to the vanilla bug where saving and loading does not retain monster targets. May Not Run With : Doom 95 Tested With : Chocolate Doom, DSDA-Doom, ZDoom * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== ......../\........ ......./||\....... ......//||\\...... .....//.||.\\..... ....//.//\\.\\.... .../===/..\===\... ...\===\../===/... ....\\.\\//.//.... .....\\.||.//..... ......\\||//...... .......\||/....... ........\/........