=========================================================================== Advanced engine needed : None Primary purpose : Single + coop play, Deathmatch =========================================================================== Title : Emblem Filename : emblem.wad, zdemblem.wad Author : Gabriel "JustAthel" Schlegel Email Address : [redacted] Other Files By Author : None worth mentioning here Misc. Author Info : Look guys, I finally got a PC to make good maps on!! Description : Emblem is 9 level replacement mod for The Ultimate Doom (-complevel 3). The wad is vanilla-compatible, meaning you should be able to run this in virtually any port with minimal problems, so long as your port of choice can support DeHackEd properly. This has been tested on numerous engines and environments throughout its development cycle, including (but not limited to): Chocolate Doom, Crispy Doom, PrBoom-Plus (-cl 3), dsda-doom (-cl 3), ZDaemon, Eternity, and even Vanilla Doom itself, both in DOSBox and on an actual Windows XP system. Is it overkill? Possibly, but hey at least all you vanilla fanatics can rest easy knowing it can run purely on vanilla specs. It features up to five new enemies, dedicated ny% speedrunner routes for (almost) every level, DM arenas on 8/9 of the levels, and even a ZDoom version that allows for playing with other mods. Additional Credits to : Afrit -> Espi, Ebola, Tormentor667 / Agathodemon -> Jimmy / Undead Scientist -> scalliano / Supershotgun sprites -> iD software and Minor Sprite Fixing team / Useful Doom Edits -> Enjay, Nightmare, Malinku, Earthquake / Useful Flats -> Nick Baker/ 5th Episode Texture Pack -> Nightmare /Noir Pack -> FuzzballFox and TheGreenHerring / SKY1 and SKY5 textures -> Mechadon / Blood Fiend -> Sprite edits by Eriance / Cage's Texture Pack, vol. 2 -> Cage, Fox666, NeuralStunner (the latter two for the enhanced cacodemon marble texture) /Extra Lights Texture Pack -> FuzzballFox / Emblem MP3 Official Soundrack -> Adi Okanovich =========================================================================== * What is included * New levels : 9 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Ultimate Doom Map # : E1M1-E1M9 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : On and off over two years Editor(s) used : DoomBuilder2-Bugfix, Ultimate Doom Builder, SLADE3, WhackEd, DMapEdit 4.3 for one section of E1M9 Known Bugs : In pure Vanilla, E1M7 and E1M9 have savegame-buffer overflows. There is one specific point where you can trigger an intercepts overflow in E1M8. THIS IS INTENTIONAL! It's part of your speedrun route which works if you're running this in vanilla OR have the option to trigger such bugs in your port of choice! Co-op has not been fully tested, I can imagine some voodoo scripts breaking. Sprite flickering can happen in Vanilla Doom during E1M9's final encounter. This is only a visual bug though and will not affect gameplay. May Not Run With : Don't run vanilla emblem with ZDoom, use the included ZDoom version. Otherwise, it should work fine with everything Tested With : DOS Doom, Chocolate-Doom, DSDA-Doom, LZDoom, Zandronum, Zdaemon... pretty much all the big name ports * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors MP3 WAD download can be found on the Doomworld thread (https://www.doomworld.com/forum/topic/116253-final-rc-emblem-vanilla-ultimate-doom-modmapset/) Web sites: Check the Doomworld thread for valid links on where to get this file.