=========================================================================== Archive Maintainer : n/a Update to : n/a Advanced engine needed : Limit-removing source port/ UMAPINFO-compatible source port/ MBF-compatible source port @ -cl3 Primary purpose : Single play =========================================================================== Title : Death by 1000 Lines Filename : UD1k.wad Release date : 13/08/2024 Author : Various Email Address : [redacted] Other Files By Author : n/a Misc. Author Info : n/a Description : Death by 1000 Lines is a community megawad for The Ultimate Doom where maps must not exceed 1000 linedefs. I was inspired to do this because I liked the other 1000 Line community projects and nobody had done for Ultimate Doom yet. I was curious to see how people would interpret the 1000 line limit on top of the existing texture and enemy limitations of the first game, with some minor twists on the familiar episode themes. The result is a varied set of maps, from the traditional to the abstract! Additional Credits to : id Software for Doom, CodeImp for Doom Builder, SirJuddington for SLADE3, exl for WhackEd4, Mr Pencil (E4 sky graphic), Scythe X (E1 sky graphic), Blast Brothers (all other graphics), everyone who playtested - anybody else I forgot =========================================================================== * What is included * New levels : 36 maps Sounds : No Music : Yes (see muscred.txt for more info) Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : UMAPINFO lump for compatible ports Other files required : n/a * Play Information * Game : DOOM Map # : E1M1-E4M9 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : n/a Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Several months Editor(s) used : Ultimate Doom Builder, SLADE3, WhackEd4 Known Bugs : may still exist May Not Run With : Tested With : Crispy Doom, Woof!, DSDA Doom, GZDoom * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY not distribute this file in any format. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: