Title : Gehenna Filename : gehenna.wad Release date : 2021 Author : Matthias Email Address : [redacted] Update to : gehenna.zip Version : 1.2 Description : Gehenna is a single episode for the first Doom (The Ultimate Doom (1995)) containing 9 new maps (8 + 1 secret). I tried to make the maps in the classical vanilla Romero/Petersen style (but I slipped to my own style many times anyway). Also I didn't add any new graphics (except TITLEPIC and couple of others) and I used only stock textures and stock music. The point of this megawad is to pay respect to the very first Doom and demonstrate it's still a fun game even without new assets and advanced Gzdoom effects. Maybe a little bit inspired by the "No End In Sight" and "Doom the Way id Did" megawads. =========================================================================== * Info * =========================================================================== Name: Gehenna Map Format: Limit-Removing IWAD: The Ultimate Doom (DOOM.EXE) Map(s): E1M1-E1M9 Music: n/a Gameplay: Single Play Difficulty Settings: Yes Multiplayer Placement: Yes Build Time: 1 year Textures: n/a Requirements: No jumping needed, no crouching needed, no freelook needed Editor: Ultimate Doom Builder, Slade, Affinity Designer (for TITLEPIC) =========================================================================== * Version 1.1 * =========================================================================== Changelog: - Missing Berserk for easy difficulty in secret in MAP04. - The secret in MAP04 was not possible to leave when lift went up. Now fixed. - HOM bug in MAP08 fixed. - Brightness above crates in MAP01 fixed as it was also a bug. =========================================================================== * Version 1.2 * =========================================================================== Changelog: - Switches for lifts added - Two textures adjusted =========================================================================== * Maps * =========================================================================== 1) Retro Nation 2) High Voltage 3) Of Crates and Men 4) Knock! Knock! 5) Welcome to Utopia 6) Break a Leg 7) Baptized in Blood 8) Embrace Eternity 9) Fireblu Terror (Secret) =========================================================================== * I would like to thank * =========================================================================== Betatesters: leebigh, Xulgonoth, Rifleman, jariditumim, kloki38, SilverMiner, Pechudin, Spie812, Archfiend and Azany Also I'd like to thanks to Sandro Dragoj for creating TITLEPIC =========================================================================== * About me * =========================================================================== Other Files By Author : Idoom mapping contest #1: Quake World (Map 03) https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/idmqwcon Zones of Fear (Maps 01, 02, 04, 07, 10, 12, 14, 16, 17, 18, 19, 21, 23, 25, 27, 29) https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/zof Fucking Hexen https://www.doomworld.com/idgames/levels/hexen/d-f/fh Energy Flux https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/flux Czechbox (Maps 02, 07, 10, 12, 18, 21, 23, 24, 26, 28, 32) https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/czechbox I'ts Real And It Kills (AKA Everything Sucks) https://www.doomworld.com/idgames/levels/heretic/Ports/iraik Penumbra https://www.doomworld.com/idgames/levels/hexen/p-r/penumbra Destroy Hell https://www.doomworld.com/idgames/levels/doom2/d-f/desth Destroy Hell 2: Massacre https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/desth2 Czequisite Corpse https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/czcorpse My Doomwiki page: https://doomwiki.org/wiki/Matthias_(enkeli33) =========================================================================== * Recommended ports * =========================================================================== Gehenna is Vanilla Doom, Limit-removing ++ Chocolate-Doom ++ Maps E1M2, E1M4 simply don't work at all. They don't even launch. For M4 it's caused by exceeding the limit of scrolling walls (64). E1M6 crashes after the first few steps due to visplane limits, and other maps contain many texture bleeding bugs. Despite my megawad being in vanilla format, I don't recommend using this port! ;) ++ Crispy-Doom ++ Works like a charm. No issue ++ prBoom+ ++ Works like a charm. No issue ++ Gzdoom ++ Works like a charm. No issue ++ Eternity ++ Works like a charm. No issue ++ Doomsday aka jDoom ++ Some of the floor textures are missing completely (the engine doesn't render them for some reason), some light effects are not visible and bigger spaces make the framerate drop (so basically, most of the M06 is slow). Despite that, it's playable and possible to beat. ++ Vavoom ++ Mostly works fine, but some places are probably too difficult to render, so the framerate drops here. M6 is rather slow for most of the time. Couple of textures have an incorrect offset and enemies often get stuck in decorations. ++ Brutal Doom ++ No issues, except some of the framerate issues from time to time. =========================================================================== * Found a bug? * =========================================================================== If you find a bug, contact me on enkeli33 [@] gmail dot com. Thanks =========================================================================== * What is included * =========================================================================== New levels : 9 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom Map # : E1M1 - E1M9 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A year Editor(s) used : GZdoom Builder and Slade3 May Not Run With : Vanilla + Chocolate Tested With : Crispy, prBoom+, Eternity, GZdoom, Vavoom, Doomsday, Brutal Doom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. Anyway I don't believe in Copyright. In my opinion, you can't own information like physical property. So don't worry I won't sue you in anyway. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors