=========================================================================== Advanced engine needed : limit removing port Primary purpose : Single player =========================================================================== Title : Enceladus Filename : enceladv.wad Release date : 31/12/2020 Author : Nicolas Monti Email Address : [redacted] Other Files By Author : deiminma.wad (Deimos Immaculated) eviltecc.wad (Eviltech) favie112.wad (favillesco - episode 1) favie211.wad (favillesco - episode 2) reticue1.wad (reticula - episode 1) faviae10.wad (favillesco alpha - episode 1) faviae21.wad (favillesco alpha - episode 2) erkatane.wad (erkattäññe) manolaik.wad (Mano Laikas - A road to Gamzatti) witness.wad (Witness of Time) afterlif.wad (afterlife) massexe.wad (Mass Extinction) 60secret.wad (60 Secrets) aterfier.wad (ater fieri) centauri.wad (alpha centauri) backto94.wad (back to 1994) Misc. Author Info : Ask me Description : Doom1 episode which runs on E4 with new textures based on already existing patches and custom monster behaviour via DEHACKED Additional Credits to : thelazyqdude Doomkid Omniarch El Inferno Valboom Firedust Deadwing Adamast0r Alter DSC Philnemba Walter Confetti Martin Howe RonniejamesDiner Salt-Man Z kmxexii antares031 Noiser thelamp HAK3180 irukanjjji Andromeda FrancisT18 SuperCupcakeTactics gaspe For playtesting, pointing out bugs, giving support and valuable criticism, helping to a more polished final version. =========================================================================== * What is included * New levels : e4m1: cold reception e4m2: enceladus lab e4m3: organic matter e4m4: luggage hold e4m5: star condo e4m6: sector 9 e4m7: venice of the sky e4m8: asgard e4m9: monorail Sounds : No Music : Yes Graphics : Yes (textures) Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : No * Play Information * Game : Doom Map # : E4M1 to E4M9 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 5 months with long periods of inactivity Editor(s) used : Doombuilder2, Slade, Doomword. Known Bugs : possible slime trails May Not Run With : it should run in every limit-removing port but it may crash on vanilla due to possible visplane oferflows and lump conflicts Tested With : Prboom++ /crispy * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors