===========================================================================
Advanced engine needed  : GZDoom 4.11.3
Primary purpose         : Single play only
===========================================================================
Title                   : Aeddes666 Extra
Filename                : A666EX.wad
Release date            :  
Author                  : Aeddes666
Email Address           : [redacted]

Other Files By Author   : IDGames 
			 https://www.doomworld.com/idgames//index.php?search=1&field=author&word=aeddes666&sort=time&order=asc&page=1

			  ModDB
			 https://www.moddb.com/members/aeddes666/downloads

Misc. Author Info       : No

Description             : A small WAD containing some modifications that i use in my maps.

Additional Credits to   : See botton of the file.
===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No

* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : No 


* Construction *

Base                    : New from scratch
Build Time              : Few minutes
Editor(s) used          : SLADE
Known Bugs              : None
May Not Run With        : Any other than GZDoom 4.11.3+
Tested With             : GZDoom 4.11.3+ (Designed for)

* Resource Credits *

Flashlight: by Blackmore1014
Black Gloves: Grimm, Revenant100 and Fireseth

* Notes *

Includes:

Black gloves.
Flashlight (customizable in menu, default key "F").
Modified Vanilla monsters and weapons.

Some monsters avoid melee.
Monsters that explode when die now do damage.
Lost Souls have less health.
Mancubi and Arachnotrons are a bit different.
Everything moves and react faster.
Cyber D and SMM don't get tracer damage.

Weapons shots, reload and change faster (but not instant). Some have recoil and modified bullet spread.
Plasmagun have a new sound and half delay on "Refire".
Chaingun have a new sound.

* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: 
https://www.doomworld.com/idgames/combos/a666ex

Web sites:
https://drive.google.com/file/d/1IbOKD-ERJn9sKhC3v1XdRc4L_WZRpL-4/view?usp=sharing

https://www.moddb.com/games/doom-ii/downloads/aeddes666-extra