Doom2 done Quick ------------------ (0) Index (1) Introduction (1.1) What's Doom2 done Quick? (1.2) Installation instructions (1.3) Credits (2) More details about the movie (2.1) Timing (2.2) How the run was recorded (2.3) How the run was turned into a movie (3) Frequently Asked Questions (4) Statistics (5) A few comments by the players (6) Contact info ---------------------------------------------------------------------------- (1) Introduction (1.1) What's Doom2 done Quick? First of all, Doom2 done Quick is a Doom2 demo of completing all of Doom2: Hell on Earth, from the beginning to the end, on the Ultra-Violence skill level, in only 21:16! If you think you've seen fast playing and impressive skill before - think again. Doom2 done Quick was recorded in a special way: Until the release of the Doom source code, it wasn't possible to connect different lmps together. The result didn't play back correctly. But with the release of the source code, it became possible with some small modification. In this run, every level was recorded separately, and they were later connected (just like the other QdQ projects). See the "More details about the run" section for more information. And the most special feature of Doom2 done Quick is one we've kept a surprise. It's something that was never done before in Doom: Doom2 done Quick is filmed from a camera perspective, just like the Quake done Quick series. Most of us have wanted to see it done for a long time, and we hope you will enjoy the result! (1.2) Installation instructions Unzip d2dq2116.zip into your Doom2 directory. We have included a special exe file that is necessary to play the demo because of the filming and also because without it, the demo won't work past map23. The reason is that there is a small difference between Doom2 v1.9 and the released Doom source. d2dq2116.zip contains five files: d2dq.exe - that's the D2dQ executable d2dq2116.bat - that's the batch file that plays Doom2 done Quick d2dq2116.lmp - that's the demo file cam.cam - that's the camera information file for Doom2 done Quick d2dq2116.txt - that's what you're reading now After you unzip them into your Doom2 directory, just run d2dq2116 and the demo will play. Alternatively, you can run d2dq -camdemo d2dq2116. You can switch to the player's perspective by pressing "p" and back to the camera perspective by pressing "c". (1.3) Credits The people who created Doom2 done Quick are: Everyone listed here also helped with various technical intricacies, bug-testing and so forth. Also, many people recorded runs that didn't make it into the final version but were still essential in finding new ideas or provoking faster ones to be made. Without anybody, this run would have been slower and less impressive. Anthony Bailey web page, mailing lists and ideas http://www.cs.man.ac.uk/~baileya/ Ilya Britvich ideas Jesse van Dijk filming http://www.planetquake.com/sda/ Yonatan Donner playing, programming, editing, filming and ideas http://www.geocities.com/Hollywood/4704/ Adam Hegyi playing, filming and ideas http://ural2.hszk.bme.hu/~ha211/ Kai-Uwe Humpert ideas http://user.cs.tu-berlin.de/~gazelle/ Anders Johnsen filming and ideas http://home.sol.no/~doom/ Esko Koskimaa playing, editing, problemsolving and ideas Special credit: Esko found how to solve many of the sync problems we encountered and did most of the dirty work of demo stitching. Kim Malde filming http://home.sol.no/~doom/ Thomas "Panter" Pilger playing and ideas http://people.wiesbaden.netsurf.de/~panter/ Stefan Schwoon filming Peo Sjoblom ideas http://home1.swipnet.se/~w-16802/index.htm The utilities we used to record the demo included: DdQStats, a modified version of DosDoom. DosDoom is the Dos port of the Doom source code, which also has a few other features. The official DosDoom page is at http://www.frag.com/dosdoom. It was made by Chi Hoang. The modification for DosDoom to make it possible to start with the right stats was done by Yonatan Donner. DdQStats is also available from the QdQ page. LMPC by Uwe Girlich to connect the demos together. It is available from http://www.planetquake.com/demospecs/ To film the run, we used: MakeCam by Yonatan Donner which makes the cam.cam file out of a camera script. D2dQ.exe, another DosDoom modification, that uses the cam.cam file and shows a demo from a camera perspective. By Yonatan Donner. (2) More details about the movie (2.1) Timing Just a quick explanation of why we say we completed Doom2 in 21:16. Doom2 shows the times for all the levels and rounds them down to the nearest second. We used the rounded times. We visited the secret levels because of two reasons: 1. It takes much longer to finish level 15 the normal way than go through the secret levels. 2. We wanted to finish all the levels in the game, including the secret ones. (2.2) How the run was recorded Each level was recorded separately on skill 4 (Ultra-Violence), starting from the exact same stats we ended the previous level with. (It is possible with DdQStats, available from the QdQ page.) Then the demos were connected using LMPC into this run. (2.3) How the run was made into a movie We've used an in-house utility by Yonatan Donner to create the cam.cam file from a camera script, similar to Anthony Bailey's ReMaic (http://www.planetquake.com/ReMaic/) but a lot less powerful. The D2dQ executable reads the cam.cam file and plays back the demo using the camera information in it. (3) Frequently Asked Questions Those are questions that we are sure we'll be asked :) Q: How did you do (this or that)? I can't do it, did you cheat? A: No, we did not cheat. Just improve your skill until you can do it too. Remember that you can go faster when you run diagonally (forward + strafe). Q: I can't play the run under Dos! I get this (or that) error! A: We're aware there are a few problems with playing Doom2 done Quick under Dos. We weren't able to solve them, so you'll have to try playing it with Win95. It might work under Dos, though - it works for most of us. Q: How can I watch the demo from the player's perspective? A: While the demo is playing, press "p". To return to the camera perspective again, press "c". Q: Why did you play Doom2 as a run instead of single levels? Q: Why did you connect demos together instead of recording one session of Doom2? A: There are already runs of Doom2 single levels and Doom2 in one session. Try ftp://ftp.sch.bme.hu/pub/compet-n/ When you make a connected run, you can make it a lot faster and a lot more impressive than a normal run. Q: I want to make my own connected run! What should I do? A: Get DdQStats from the QdQ page: http://www.planetquake.com/qdq/ Q: I want to film my own demos! What should I do? A: If there is enough demand for it, we might release some more information, but it's pretty complicated. (4) Statistics ------------------------------------------------------ Level Map Playing Filming Time ------------------------------------------------------ Entryway MAP01 Yonatan Yonatan 0:06 Underhalls MAP02 Yonatan Yonatan 0:47 The Gantlet MAP03 Panter Jesse 0:26 The Focus MAP04 Yonatan Yonatan 0:31 The Waste Tunnels MAP05 Panter Jesse 0:26 The Crusher MAP06 Esko Stefan 0:53 Dead Simple MAP07 Adam Adam 0:49 Tricks and Traps MAP08 Panter Jesse 0:21 The Pit MAP09 Esko Yonatan 0:59 Refueling Base MAP10 Yonatan Yonatan 0:28 Circle of Death MAP11 Yonatan Yonatan 0:32 The Factory MAP12 Panter Kim 0:45 Downtown MAP13 Yonatan Yonatan 1:05 The Inmost Dens MAP14 Yonatan Yonatan 0:36 Industrial Zone MAP15 Esko Stefan 0:33 Wolfenstein MAP31 Yonatan Yonatan 0:34 Grosse MAP32 Adam Adam 0:12 Suburbs MAP16 Panter Kim 0:30 Tenements MAP17 Panter Stefan 1:49 The Courtyard MAP18 Yonatan Yonatan 0:24 The Citadel MAP19 Esko Stefan 0:41 Gotcha! MAP20 Adam Adam 0:36 Nirvana MAP21 Panter Yonatan 0:41 The Catacombs MAP22 Panter Yonatan 0:37 Barrels o' Fun MAP23 Adam Adam 0:43 The Chasm MAP24 Esko Kim 0:40 Bloodfalls MAP25 Yonatan Yonatan 0:44 The Abandoned Mines MAP26 Yonatan Yonatan 0:40 Monster Condo MAP27 Yonatan Yonatan 0:13 The Spirit World MAP28 Adam Adam 0:41 The Living End MAP29 Esko Stefan 1:44 Icon of Sin MAP30 Adam Adam 0:30 ------------------------------------------------------ Doom2 done Quick 21:16 ------------------------------------------------------ (5) A few comments by the players Adam: First I'd like to thank all my mates in the team: Yonatan, Esko, Panter, you all are awesome players and nice guys! I would also thank Peo, Kai, Ilya and Anders for their wonderful ideas! All the guys who did the filming - thank you for stepping in! Special thanks to Istvan for being an excellent master and a kind fella! And in general, all COMPET-N people - without any of them, this run would have been slower! And you, dear spectator for watching this! Yonatan: Thanks to everyone in the team, it was a pleasure doing this with you! And many many thanks to the filming team for doing a great job in a very short time. This is my last Doom project (hopefully) except for one which will be released soon, so I hope you will enjoy this - comments are welcome! Kai: No time... (6) Contact info For QdQ news and future projects, check our page at or visit the QdQ members' homepages, listed in the "credits" section. For questions and comments (even if you just want to say you liked the demo), email or if you want to write to one member specifically, our emails are also listed in the "credits" section. Enjoy Doom2 done Quick! 10th June 1998.