Kings and Assholes server mod beta test release README 12:15 AM Feb 17 2000 Contents 1. Introduction 2. Instructions 3. Requirements 4. Installation 5. Troubleshoot 6. Credits 1. Introduction This is the third release candidate beta of the Kings and Assholes (K&A) server mod for Quake III: Arena. K&A is no longer a client optional Deathmatch mod. We are running a server, pretty much full time, called "[KA]K&A www.nicotinetea.com". Feel free to connect any time and play. The IP is 208.236.41.194. 2. Instructions You play K&A in much the same way you play normal deathmatch -- run around and shoot people. A lot. But the scoring is the main difference. The object of K&A is to become the King, and stay there as long as possible. Here are the rules: - Each player has a rank. - If you kill someone with a higher rank than you, they take your rank and everyone between moves up a rank. - If you're at the top of the list, you're the King. - At the bottom of the list are the Assholes. - In between are the Peons. - The number of assholes depends on the number of people playing -- one asshole added for every five people up to 15 (with a minimum of 1 Asshole). The king and the assholes get a few special things: - King: can't call a vote, but his vote wins any vote. Wears the blue skin for his model. - Asshole: gets all weapons on the level. Wears the red skin for his model. - Big Asshole: Asshole + unlimited ammo - Total asshole: Big Asshole + permanent battlesuit - Motherfucker: Total Asshole + permanent invisibility - There is a new feature, autohandicapping. This makes it so that the more time you spend as King, the weaker you are. This is intended to balance gameplay. This feature can be disabled by the server operator. - The location of the King is broadcast to all clients every 5 seconds. - Maps use the Teamplay item placements so that locations are correct. - The idea of Kings & Assholes is to balance out play a bit between good players and awful ones. Soon, a point scoring system will be added that awards points based on time spent at the different ranks. - K&A does not require a client side mod. You can play on a KA server with a standard issue Q3Arena installation. - The client modification is strongly reccomended and has the following enhancements: - The King glows green and a green Excellent award flies over his head. - Total Assholes and Motherfuckers glow red. - Players with a lower rank than you have red triangles flying over their heads. - The scoreboard is a bit different. - There is a team-style display in the upper right-hand corner of the screen that tells you who is King, where they are, how much health and armor they have, and any powerups they might have. - You can turn the rules display in the scoreboard by setting cg_noKARules to 1. - Some gameplay rules will undoubtedly change over the next few days as we finalize server gameplay code. This document may not have the most current rules. Please check the website for updates. 3. Requirements a. Quake III: Arena with valid license key b. Q3A 1.15 point release 4. Installation Setting up a Quake3 server is beyond the scope of this document. But there are several K&A options that you should be aware of: sv_playKA : MUST be set to 1 for K&A to run properly. Otherwise your server will function as a normal FFA server (with the caveat that only K&A clients can connect to it). (default: 1) sv_noKARules : Set to 1, tells all K&A clients not to show the brief K&A rules summary that appears at the bottom of the scoreboard. This can also be set by clients with the cg_noKARules variable. (default: 0) sv_noKAGTTris : set to 1, this disables the red triangles that appear over the heads of players who are ranked higher than the client. Not recommended. (default: 0) g_useKAHandicaps : set to 1, enables the K&A autohandicapping feature, where players get a gradually increasing handicap as their King time increases. This is recommended for most servers, but should be disabled for more serious gaming. (default: 1) g_takeKAWeapons : set to 1, makes it so that players lose free weapons that got as Assholes when they promote to Peon. Not recommended, except for serious gaming. (default: 0) If you have a pre-RC2 version of the mod you should delete the KA folder in your Q3 directory prior to installation. Unzip the file into your Q3A directory. Make sure the "use directory information" option is checked. This should create a KA directory containing a pk3 file. The settings you must have to start the K&A server are : +set fs_game ka +set sv_playKA 1 If you are running the 1.15 Q3 patch you should also have +set sv_pure 0 if you are running the 1.16 patch (currently just released in beta) you should have +set sv_pure 1 so that autodownload works properly. 5. Troubleshooting a. Look at our website ( http://www.nicotinetea.com ) for a troubleshooting FAQ. If it's not up yet, e-mail us or figure it out yourself. Common problems include failure to install the point release and not running Q3A with "+set fs_game ka" in the command line, or failing to "+set sv_pure 0" (on pre 1.16 setups). 6. Credits Concept/Design - r_speeds - r_speeds@hotmail.com Design/Programming/Docs - conform (Seamus Campbell) - conform@deming.com Website Design and Maintenance - Will Munslow - anubis@deming.com Testing/Inspiration - Nathan Vasil (nil), Ron Craswell, Graham Finlayson, and many, many more. This work is (c) 2000 Seamus Campbell. The right to distribute this package freely is granted as long as a) no charge is made for the package in any form, including media costs and b) the package is distributed in unmodified form.