_______________________ the hacking relation presents vector demo 4 _______________________ greetings to various groups and people will follow ... chaos & megadeth phenomena digital wizard fred scoopex u.k. foetus excel u.k. odyssey ipec elite silents u.k. pseudo ops mercenaries animate slipstream druids magnetic fields anthrox _______________________ ||||||||||||||||||||||| the t.h.r. members list will follow ..... ||||||||||||||||||||||| legend - coding & graphics _______________________ lazarus - coding _______________________ dragonflight - graphics,leader _______________________ studio master - music,swapping,leader _______________________ mr. bigtime - graphics _______________________ magic inc. - musician _______________________ the saint - swapper _______________________ ash - swapper _______________________ the following hardware and software was used to create this demo.... genam 2.8 iffconvert deluxe paint iii soundtracker 2.4 prosound designer 3 x a500, 1 x a1000 to contact us: ....... phone:- 082572 3577 - phil 082572 2545 - angus 0983 61602 - ash the hacking relation presents: vector demo 4 ******** - the credits for this production ... coding , control panel:- legend ******** - music:- studio master ******** font , title screen:- dragonflight ******** ..... hello - i,legend,have a few words to say ..... as you can see , i have done area filling and progressed from wire frame to glorious filled 3d. my torment,anxiety and sleepless nights are finally over, as i have found the bugs that stopped this from working the first time i tried it. unlike most of the solid 3d demos i have seen,this is in a full 16 colours, and the speed is not too far off starglider 2, even with a perspective starfield, larger screen and 32 colour control panel to slow it down. hello digital wizard , your excellent filled 3d demo was the inspiration that kept me going on this. ....... goodbye for now,see you in the next demo - it may again be solid 3d,only faster with better concave objects ..... hello- lazarus is at the keyboard. legend has finally persuaded me to code a demo on my own,without legend as a co-author. my first demo will be a vector balls demo,inspired by digital wizards demo. the 3d routines are up and running, using graphics by legend, but it may be delayed a bit - a french exam is looming over the horizon. these routines were easy,but the objects and special effects may take some time. goodbye, i will see you in the demo. hi this is dragonflight (the artist). just in case you are wondering the slideshow is almost finished (well the graphics are almost done). while i was drawing the pictures for the slideshow i created two new shading techniques - horizontal line shading and horizontal scatter line shading which (if used properly) creates quite a good effect but during my struggle to create this graphical masterpiece, i was abruptly halted - my moniter died....... so in order to continue i bought a 520 modulator, i then discoverd that drawing using a modulator, was like trying to do open heart sergery with a sledge hammer.... message to j.o.e. of scoopex, nice slideshow, are you going to do any more? graphics in games are getting a bit better, but software house still keep puting out rubbish like -shinobi- come on. a spectrum could handle those type of graphics. at least the artist of - shadow of the beast - and - xenon ii - bothered (even though the games might not be that good!) well thats my part of the scroll over with, so until next time...... another week goes by so i think it is time thr release another demo.. but this one has got to be good it has to be very good maybe even the best in britain? so here it is, the fourth generation of our famous vector demo and easily the best so far just for the record this is studio master typing the composer of this piece you are listening to if you are a good musicain and you wanna start swapping instruments see the top scroller for my number, now i am going to hand over to the saint...... hello not another nice demo with vectors by the way i had to change my name (from toxic) because of the swapper in bs1..so now please greet me as the saint of the hacking relation message must go to havok of fsuk have you recieved my disks yet...if so return soon hi this is studio master back again on the keyboard and i wanna send some messages to some solid music-men firefox...send the music and instruments soon so i can finish the joint song off fred...hi mate i have heard little from you for quite a long time midi...the tune on sine 2 was really funky keep it up zing...i will send some stuff to you soon anyway that is enough of boring messages...... as it seems that everyone in thr wants to slag some part of games off i think i will follow... and discuss music in games david whittaker proved in xenon ii that amiga game music could be the best, but no one else seems to have taken any notice. usually a game either consists of crap waveform music or a 10 second sample looped really badly. with an excellent sound chip and lots of free memory it is about time the musicians worked out how to use it..........................